Episode 203: White Water and Hot Takes
About this episode
White-water rafting and a brutal 24-mile bike ride kick things off, with the hosts debating whether the “lizard brain” kicks in and swapping cycling gear rabbit holes for motorsport-style obsession. The conversation then zooms into racing safety and etiquette: when full-course cautions should trigger, how “virtual safety car” rules get messy, and why yellow-flag behavior and closing rates can turn dangerous fast. Between all that, they trade coaching and training takes, plus upcoming time-attack plans.
Discord Link
Youtube Link
Show your lizard brains on the outside with Merch!
CLICK HERE FOR THE MERCH
Spicy Cat Racing Store
tubeless tires
"[420.8s] ...it kind of puts perspective on somebody trying to get into motorsports and how much they don't know like i didn't know that tubeless tires were a thing do you know that [430.5s] you know what i'm talking about tom vaguely..."
Tubeless tires don’t use an inner tube. The tire seals to the rim, so you can run different pressures and you’re less likely to get certain puncture problems.
Tubeless tires are bicycle tires that seal to the rim without an inner tube. Instead, they rely on an airtight setup (often with sealant) so you can run lower pressures and reduce pinch flats.
dopamine chasing lizard
"[430.5s] ...you know what i'm talking about tom vaguely but honestly this is the type of stuff that i bounce [435.6s] off of so i'm more curious if the activity itself lit up the like the dopamine chasing lizard [441.4s] than the the nuts and bolts stuff..."
They’re joking about how some people get hooked on the thrill of chasing the next thing—like details and upgrades—more than the main activity. It’s basically “getting addicted to the hobby.”
This is a playful way to describe the “chase” mentality—getting excited by the details and the next goal rather than the activity itself. In car/motorsport terms, it maps to how enthusiasts can get hooked on tuning, parts, and incremental improvements.
formula continental
"the um the first race for the formula group which was formula atlantic formula continental they had really good races"
Formula Continental is an open-wheel racing class. The host brings it up to show how racing can stay exciting even when cars seem to be just following each other.
Formula Continental is another open-wheel road-racing category mentioned alongside Formula Atlantic. The host uses these “formula” races to highlight how drivers can run in tight formation without passing, yet still have moments where something unexpected changes the outcome.
formula atlantic
"the um the first race for the formula group which was formula atlantic formula continental they had really good races"
Formula Atlantic is a type of open-wheel racing series. The host is talking about it to illustrate that races can look close and still be unpredictable.
Formula Atlantic is a road-racing open-wheel series (often used as a stepping stone for drivers) where cars race on road courses with a focus on driver development. The host is using it as an example of how unpredictable racing can be even when cars run close together.
halit
"like in contrast to when we did our event at halit um like two months ago they were doing hot poles they were letting cars stay stranded on the side of the track"
“halit” sounds like a track name, but the transcript is unclear. The host is comparing it to other tracks that are stricter when cars get stuck or incidents happen.
“halit” is likely a transcription error for a track name where the host says they experienced more lenient behavior after incidents. In context, it’s contrasted with tracks that immediately escalate to red/black flags and shut down sessions.
hot poles
"like in contrast to when we did our event at halit um like two months ago they were doing hot poles they were letting cars stay stranded on the side of the track"
“hot poles” doesn’t sound like a standard racing term, so it may be a transcription mistake. The host’s point is that at that event, officials were more tolerant about what happens when a car is stopped on track.
“Hot poles” is likely a mis-transcription of a track-control term related to how officials manage incidents and vehicle recovery. In this context, the host is saying that at that venue they allowed cars to remain stranded if it seemed acceptable, unlike stricter tracks that shut down quickly.
yellow flag
"versus road america road atlanta v ir these tracks boom yellow flag boom red flag boom black flag like they just they shut it down"
A yellow flag means “something dangerous is on the track.” Drivers have to slow down and be ready to react, and it’s usually not the time to pass like normal.
A yellow flag is a track warning that tells drivers there’s a hazard on or near the racing surface (like debris or a stopped car). It typically means you must slow down and be prepared for reduced visibility or unexpected obstacles, and passing is restricted.
red flag
"versus road america road atlanta v ir these tracks boom yellow flag boom red flag boom black flag like they just they shut it down"
A red flag means “stop right now.” The track is too unsafe to keep racing, so drivers slow down and wait for instructions.
A red flag means the race (or session) is stopped immediately due to a serious hazard. Drivers must slow and follow official instructions—often returning to the pits—because conditions are unsafe to continue at racing speed.
black flag
"versus road america road atlanta v ir these tracks boom yellow flag boom red flag boom black flag like they just they shut it down"
A black flag is a serious warning to a specific driver. It usually means you have a problem or broke a rule and you need to pull in or fix it right away.
A black flag is a penalty signal telling a driver that they must address a serious issue—commonly mechanical problems or unsafe driving. Depending on the series, it may require the driver to pit immediately or be removed from the session.
Road Atlanta
"versus road america road atlanta v ir these tracks boom yellow flag boom red flag boom black flag like they just they shut it down"
Road Atlanta is a well-known race track in the U.S. The host is saying tracks like this don’t allow much “margin for error” when something goes wrong.
Road Atlanta is a U.S. road course frequently used for sports car and open-wheel racing. In the segment, it’s grouped with other tracks that respond quickly and decisively with flags and stoppages when incidents happen.
Road America
"versus road america road atlanta v ir these tracks boom yellow flag boom red flag boom black flag like they just they shut it down"
Road America is a famous race track in the U.S. The host is comparing how strictly different tracks handle incidents during races.
Road America is a well-known road course in the U.S. that’s often used for racing events and driver development. The host contrasts its stricter flag/stop behavior with other venues, implying different levels of tolerance for incidents.
V IR
"versus road america road atlanta v ir these tracks boom yellow flag boom red flag boom black flag like they just they shut it down"
“V IR” seems to be a race track name the host is listing. They’re using it to say some tracks react very quickly and shut things down if there’s trouble.
“V IR” appears to be a shorthand reference to a road course (likely Virginia International Raceway) in the host’s list of tracks. The point in context is the track’s strict incident response—frequent flags and session shutdowns.
flag tronics
"it would have to be i think if you do like a flag tronics like code 60 or code 30 or whatever i think the rules would have to be a little bit more like okay from five seconds after you get"
This sounds like an electronic system that replaces or supplements traditional flags. It tells drivers what speed rule to follow (like “code 60”), usually through a display or notification.
“Flag tronics” refers to electronic flagging/track-control systems that communicate race conditions to drivers via in-car or trackside displays. In this context, it’s tied to “code 60”/“code 30” style speed-control rules that drivers must follow after a notification.
code 60
"like a flag tronics like code 60 or code 30 or whatever i think the rules would have to be a little bit more like okay from five seconds after you get"
“Code 60” is basically a rule that says “slow down to 60” during a caution-like situation. Drivers have to time their slowing correctly so cars don’t bunch up dangerously.
“Code 60” is a speed-control instruction used during race incidents, telling drivers to slow to an indicated speed (here, 60) for a defined period/section. The key point is that drivers must manage braking timing and spacing so the field converges safely without creating a pile-up.
full course yellow
"yeah uh kelsey in the chat made a good point i don't like it for replacing full course yellow i totally agree that frustrates me to like never have a full course yellow"
A “full course yellow” is the race-wide caution mode. It means the whole track is slowed down and drivers must be extra careful because something could be on or near the racing line.
A “full course yellow” is a traditional caution period where the entire track is under yellow-flag rules, typically requiring drivers to slow significantly and be prepared for hazards. The speaker contrasts it with neutralizing the field using a speed-controlled system instead of a full-track caution.
lucky dog
"in every organization so far wrl lucky dog didn't have them did they did lucky dog have a flag tronics in the car do you"
“Lucky dog” is a rule that can let one car that’s a lap down get back on the lead lap during a caution. It’s meant to keep the race from getting too lopsided when cars fall behind.
“Lucky dog” is a race procedure that allows a specific lapped car to regain a lap during certain caution conditions. The speaker is discussing whether the “flag tronics” system was used alongside that rule in series like WRL.
dequeued
"the gamemanship of having like a roll on a start is nullified completely when it's you will be dequeued if you had a roll on the car in front of you and you used that to pass them before turn one"
“Dequeued” means the race officials take away the advantage someone got at the start. It’s a penalty that puts them back in line so the start is fair.
“Dequeued” is a racing control action where a driver is removed from the queue/starting order advantage they gained (often after an infraction like jumping the start). The goal is to restore fairness by undoing the advantage from an early launch.
roll on a start
"the gamemanship of having like a roll on a start is nullified completely when it's you will be dequeued if you had a roll on the car in front of you and you used that to pass them before turn one"
It means getting moving and building speed right at the start, sometimes before the race is fully underway. The idea is to gain a head start so you can pass sooner.
A “roll on a start” is when a driver accelerates before the green flag (or before the race start is fully “live”), using momentum to get a jump. In racing, it can create an advantage because you’re already building speed when others are still reacting.
green flag
"so he i could tell he started accelerating and even started to pull out and like create overlap with the formula 600 1600 in front of him so that when that car went full throttle he didn't complete the pass but he had a run on the cars behind him"
The green flag means the race is back on and you can drive at full speed. Before that, you’re usually limited because of caution.
The “green flag” signals that racing conditions are active and drivers are allowed to accelerate and race normally. In the context of cautions, the timing of the green flag matters because it determines when you can fully commit and attempt passes.
full throttle
"so that when that car went full throttle he didn't complete the pass but he had a run on the cars behind him so that he didn't get swamped"
“Full throttle” means the driver is asking for maximum power from the engine. It’s the pedal-to-the-metal moment that makes the car accelerate hard.
“Full throttle” means the driver is commanding maximum engine power by opening the throttle fully. It’s often used to describe the moment a car surges forward—especially important when timing passes around other cars.
24 hour race
"look i think i've told the story on the podcast before but let me tell me a quick story about tom agorman in a 24 hour race we were doing at datona on iracing oh yeah"
A 24-hour race is a long endurance event where the goal is to keep the car running and drive smart for an entire day. Strategy matters as much as speed.
A “24 hour race” is endurance racing where cars compete continuously for a full day, typically with driver changes and strategy calls. It changes how starts, restarts, and passing are planned compared to shorter sprint races.
datona
"a quick story about tom agorman in a 24 hour race we were doing at datona on iracing oh yeah so we're racing gt3 this was a while ago so there was there was prototypes gte which is"
“Datona” is Daytona, a well-known race track in Florida. It’s famous for endurance races and high-speed action.
“Datona” refers to Daytona, the famous endurance-racing venue in Florida. It’s known for events like the Rolex 24 and for high-speed racing where starts and restarts can heavily influence outcomes.
GT3
"so we're racing gt3 this was a while ago so there was there was prototypes gte which is like a faster car with doors and then gt3 which is what we were racing"
GT3 is a category of race cars that are based on real sports cars, but modified for track racing. They’re designed to compete in the same class so cars can race each other fairly.
GT3 is a class of race cars built to a standardized rule set, typically based on production sports cars but heavily modified for racing. In endurance sims and series, GT3 cars are usually slower than the top prototype classes but still very fast and competitive in traffic.
GTE
"so we're racing gt3 this was a while ago so there was there was prototypes gte which is like a faster car with doors and then gt3 which is what we were racing"
GTE is another class of race car used in endurance racing. It’s generally positioned as faster than GT3, so it changes how you plan when to pass other cars.
GTE is a prototype-based “grand touring endurance” class (often described as faster than GT3) used in endurance racing. The key idea in the transcript is class hierarchy: GTE cars accelerate and run pace differently, affecting how you time passes when traffic mixes classes.
class starts
"the way iracing does makes class starts is like really actually kind of crazy and it's just kind of goes it's like an honor system of whoever's on pole position"
“Class starts” means cars from different categories start in an organized way rather than all at once. That changes how much traffic each driver deals with right away.
“Class starts” are race starts where different car classes line up and get released in a structured way, often with separate pacing and rules. In mixed-class racing, class starts strongly affect who has clean air, who gets traffic, and when passing opportunities appear.
pole position
"it's just kind of goes it's like an honor system of whoever's on pole position and tom was on pole position in the in the gt3 cars and oh yeah he's he's trying to time up like he's trying to time up like"
Pole position is the very front spot on the starting grid. It’s usually earned by being the fastest in qualifying, and it helps you control the start.
“Pole position” is the starting spot at the front of the grid, awarded to the fastest qualifier (or the top-ranked car in a sim/series). Starting from pole gives control over the pace and can create a strategic advantage at the start.
Honda Passport
"... what we really need here guys we need some uh uh passport motor mounts we hold one up like van away okay an..."
The Honda Passport is a family-sized SUV that’s meant for regular driving and carrying people or gear. Motor mounts are parts that hold the engine in place, and if they wear out, the engine can shake more than it should.
The Honda Passport is a mid-size SUV built for everyday driving with the added practicality of more space and higher ride height. It comes up in conversation around specific parts and maintenance items—like motor mounts—because those components affect how the engine feels and how smoothly the vehicle drives.
understeer
"for example consistently coming off the brakes too late and dealing with an understeer until the car comes back to me the grip the tire grips back up"
Understeer is when your car doesn’t turn in as much as you want. The front tires lose grip first, so the car tends to slide toward the outside of the turn.
Understeer is when the car turns less than you expect—its front tires lose grip first, so the car pushes toward the outside of the corner. It’s commonly felt when entering a turn too aggressively or with too much steering angle relative to available traction.
ABS
"or an example you like to use with the abs if you're in the abs of the car for you know the corner entry under braking"
ABS is a safety system that stops your wheels from locking up when you brake hard. It pulses the brakes so you can keep steering control instead of skidding.
ABS (anti-lock braking system) is the car’s traction-safety feature that prevents wheel lockup during hard braking. When ABS is active, the system rapidly modulates brake pressure, which changes how the car slows and how predictable it feels at corner entry.
corner entry under braking
"or an example you like to use with the abs if you're in the abs of the car for you know the corner entry under braking and then you pay attention to how long it takes the car to get out of abs"
“Corner entry under braking” refers to the phase right as you turn into a corner while still slowing down. Driver inputs and tire grip are especially sensitive here, so ABS behavior and brake-release timing can strongly affect stability and turn-in.
repetitions
"because if you're if you're paying attention to when the start the car starts to do what i really actually wanted it to do i think getting it to do that on the first try or the next try i guess is the better way to put it ... you can basically and and you get to it with repetitions"
Repetitions means doing the same driving move again and again. You’re trying to learn what your inputs do so the car behaves the way you want more consistently.
In driving coaching, “repetitions” means practicing the same maneuver multiple times to build consistent cause-and-effect. The idea is to observe when the car responds differently than intended, then adjust inputs until the behavior matches your target.
limit
"[3957.1s] so lock into the sensations of when the cars at probably the appropriate amount of the limit [3964.4s] and then notice when you're not at that and and judge how far away you are from what the [3971.5s] appropriate sensation in the car is"
“The limit” is the point where the tires are basically maxed out and can’t grip any harder. When you’re near that point, tiny changes can make the car behave very differently.
“The limit” is the boundary where the tires can no longer provide the grip needed to follow the driver’s requested path. Near the limit, small changes in steering/throttle/braking can cause big changes in behavior, which is why the speakers talk about noticing when you’re at the appropriate sensation of the limit.
autocross
"[3977.8s] i know taylor's probably asking this question mostly related to autocross so i'm thinking of like [3981.9s] the amount of hustle that stays in the car throughout the autocross run"
Autocross is a timed driving event on a cone course, usually in a parking lot or closed area. You’re not racing on a track for long straights—so handling and tire grip are the big deal.
Autocross is a motorsport where drivers run timed laps through a course made of cones on a closed lot or parking area. Because the course is tight and changes direction constantly, the car’s balance, grip, and weight transfer matter more than outright top speed.
weight transfer
"[3981.9s] the amount of hustle that stays in the car throughout the autocross run the amount of [3984.9s] weight transfer that happens and the the lack of time where the car is not really doing much"
Weight transfer is when the car’s weight shifts to different wheels when you turn, brake, or accelerate. That shift changes how much grip each tire has.
Weight transfer is how a car’s load shifts between tires as it accelerates, brakes, or turns. In autocross, the timing and magnitude of weight transfer strongly affect traction and how quickly the car responds to steering and throttle.
smooth as fast
"[4001.6s] just where my mind went the first time i agree with your thought about the accuracy thing you [4005.2s] like uh i also don't i think smooth as fast is a misnomer for what the car needs to be smooth"
“Smooth as fast” is the idea that gentle, controlled driving is quicker. The point is to keep the tires working well instead of upsetting the car with jerky inputs.
“Smooth as fast” is a driving mantra meaning that avoiding abrupt inputs helps the tires stay in their best grip range. The speakers are challenging the phrase slightly, arguing that the goal isn’t that your hands/feet feel smooth—it’s that the tire-road interaction stays smooth.
inputs
"[4014.3s] but your inputs don't need to be no they don't need to be exactly if it looks as long as the [4018.7s] outside then that's smooth enough it doesn't need to feel or be or like it doesn't need to feel smooth"
“Inputs” are what you do with the steering wheel, brake, and gas pedal. In performance driving, the timing and size of those actions affect how well the tires grip.
In driving, “inputs” are the driver’s control actions—steering, braking, and throttle changes—that command the car. The speakers note that inputs don’t have to be perfectly “smooth” in feel, but they do need to be managed so the tires maintain good grip.
tire interacting with the surface
"[4026.0s] like in your hands or in your feet ass in the seat like that doesn't need to be smooth [4032.2s] the way that the tire is interacting with the surface needs to be smooth"
Your tires are the only part touching the road, so what matters is how the tire grips the pavement. The “smooth” part is really about keeping that grip consistent.
The tire’s contact patch is what actually grips the road, and its interaction with the surface determines traction and stability. The discussion emphasizes that the “smoothness” that matters is at the tire-road level, not necessarily how smooth the driver’s hands or feet feel.
partial throttle
"like for example like fluff and throttle um like uh like there's no instance unless it's just for the stability of the car that we should just be like hanging around mid corner like partial throttle there's just like there's not just there's other ways that we could approach that corner"
Partial throttle just means you’re not flooring the gas pedal—only using some of it. When you’re turning, that can affect how the car grips the road and whether it feels stable or wants to slide.
Partial throttle means the driver is pressing the accelerator only partway, rather than fully. In cornering, it can change how the car makes torque and how stable it feels, so some driving coaches analyze it in relation to tire grip and balance.
thousand horsepower
"unless partial throttle is like you're digging and carving out of the corner on the outside rear on the outside rear tire all the way to the edge of the race track and you got like a thousand horsepower then sure"
“Thousand horsepower” means the car has a huge amount of engine power. They’re using it as an extreme example of when throttle changes might be obvious in driving data.
“Thousand horsepower” is a shorthand for extremely high engine output. The speaker uses it as an example of when throttle behavior might show up clearly in data—because with that much power, throttle position effects can be more pronounced.
floor it
"you can't really ever floor it and if you do it's probably a mistake like i'm thinking like you've driven autocross cars where every time you like actually floored it you're like crap i screwed up"
“Floor it” means pushing the gas pedal all the way down. In racing, doing that at the wrong time—like while turning—can make the car lose grip or feel unstable.
“Floor it” means fully depressing the accelerator pedal. In performance driving, doing that mid-corner can upset traction and balance, so coaches look at throttle application patterns rather than just speed.
snowball
"it's a little bit of a snowball like as you coach you get more experience that experience opens you up for more coaching opportunities and then it snowballs from that"
They mean progress builds on itself. Coaching helps you learn, learning makes you better at coaching, and that keeps improving your results over time.
“Snowball” describes a self-reinforcing feedback loop: coaching leads to more experience, which then improves the coaching even more. The idea is that progress compounds over time rather than staying linear.
iRacing
"when i first started coaching on iRacing i didn't i like i was quick in iRacing but i didn't really understand how to help help people improve"
iRacing is a racing video game/simulator that people use to practice and race online. The speaker is saying they started coaching there before they figured out how to help people improve.
iRacing is a racing simulator platform where drivers practice and compete online. In this context, the host is talking about learning how to coach real driving technique using data and behavior from the sim.
Gridlife midwest
"i'm going to gridlife midwest this is my first time doing time attack for real ... i did gridlife time attack in that same evo 2019"
Gridlife Midwest is a racing event weekend. The host is going there to do time attack, and they mention it’s been a while since they last did Gridlife time attack.
Gridlife Midwest is a motorsport weekend/event series the host is attending for time attack. In this segment, it’s framed as their first real time-attack outing there, and they discuss past Gridlife time attack experience in an Evo.
Toledo pro solo
"would you say we were going Toledo pro solo ... trying to figure out if i could come to the toledo prosolo and like drive and go back"
Toledo Pro Solo is a motorsport event the speaker has done before. They’re talking about whether they can attend it and still do another track event because the locations/timing don’t line up.
Toledo Pro Solo is an organized motorsport event name the speaker references as a prior experience and a scheduling constraint. It’s mentioned in the context of comparing it to Gridlife time attack, implying different event formats and locations.
time attack
"i'm going to gridlife midwest this is my first time doing time attack for real ... the last time i did time attack was gta button willow super lap battle"
Time attack is racing where you’re mainly trying to set the fastest lap time. Instead of battling side-by-side, you focus on driving the course as quickly as possible.
Time attack is a motorsport format where drivers try to set the fastest single lap (or best timed run) rather than racing wheel-to-wheel. It’s often run in qualifying-style sessions, and the focus is on consistency, traction, and lap-time optimization.
track battle
"asked if i wanted to drive or would drive his corvette zr1 in track mod in track battle"
A “track battle” is a racing event where drivers compete on track. The host is describing how they’ll share sessions and entries for that competition.
A “track battle” is an event format where drivers compete within a track-modified or class-based setup, typically with multiple entries and session-based scoring. In this segment, it’s the context for the Corvette ZR1 drive arrangement.
Chevrolet Corvette
"dallas reid asked if i wanted to drive or would drive his corvette zr1 in track mod in track battle"
The Corvette ZR1 is a super-strong, track-capable version of the Chevrolet Corvette. Here, the host is saying they’ll drive that specific car during a racing event.
The Chevrolet Corvette ZR1 is a high-performance Corvette variant known for its track-focused hardware and big power. In this segment, it’s the specific car the host will drive in a track-modified event format, so it’s the centerpiece of their plan.
oem exhaust
"it does it have the oem exhaust because in my experience it wasn't that loud um really dave marcus's car"
OEM exhaust is the exhaust system the car originally shipped with from the factory. People talk about it because changing the exhaust can make the car louder and change the sound.
“OEM exhaust” means the exhaust system that came from the factory on the car. Enthusiasts often compare OEM vs aftermarket exhaust because aftermarket setups can change sound level, tone, and sometimes performance.
treadwear
"and the one that i drove when i drove dave's was on 300 treadwear and this will obviously be on i think it's their 200 treadwear"
Treadwear is a tire rating that gives a rough idea of how long the tire might last. Tires with lower treadwear numbers are usually stickier but wear out faster.
Treadwear refers to a tire rating (commonly from the UTQG system) that roughly indicates how long a tire is expected to last under standardized testing. Lower numbers generally mean softer/less durable tires that can offer more grip for track use.
track compound
"one's like an autocross compound and one's like a track compound so"
A “track compound” is a tire rubber formulation intended for road-course use, typically balancing grip with heat tolerance and more sustained performance. Compared with autocross-focused tires, track compounds are often designed to resist rapid wear during longer sessions.
track mod
"well is that track mod oh and track mod is that legal it is but i don't think it's this i think the sizing is wrong"
“Track mod” is a class/rules category used in some time-attack or track-day rule sets that allows certain modifications while still limiting how far cars can be changed. Whether it’s “legal” depends on the specific sanctioning body’s rulebook.
city motorsport park
"our friend emil tab is in australia for a race at city motorsport park this weekend and it's live stream"
City Motorsport Park is a race track/venue. They’re saying Emil Tab is racing there in Australia and that you can watch it live.
City Motorsport Park is a racing venue where motorsport events are held and where live streams are often broadcast for fans. In this segment, it’s the location of a race Emil Tab is attending in Australia.
Mazda MX-5 / Miata
"... endurance race with somebody in a like souped up miata i doubt it's on australia i it's probably on sund..."
The Mazda Miata is a small two-seat car made for fun driving. People often modify them for racing, so they show up in endurance events where the car has to keep going for a long time.
The Mazda MX-5, commonly called the Miata, is a lightweight two-seat roadster known for its simple, driver-focused design and responsive handling. Because it’s popular with enthusiasts, you’ll often hear about heavily modified “souped up” versions being used in endurance-style events, which makes it a frequent topic when discussing real-world driving and setup choices.
Request an Explanation
Heard something you'd like explained? We'll add it to this episode.
Sign in to request explanations for terms you heard.
Want to learn more?
Browse our glossary for plain-English explanations of automotive terms, jargon, and concepts.
Help improve this episode
See something that's not quite right? Our annotations are AI-generated and can sometimes miss the mark. Click the flag icon on any annotation to suggest a correction.