Pancho Weaver on Nascar Chassis, Building a Trans AM Monster and a Career in Racing
About this episode
Pancho Weaver shares how a childhood around Southern California midget racing turned into a decades-long career building and racing Trans Am cars. He explains why his “generation three” Trans Am effort is different: all-round tube chassis built via CAD/CNC, a focus on torsional stiffness, improved mechanical grip, and a distinctive 180-degree header sound. Weaver also covers his NASCAR/DEI chassis and engine-program experience, race-weekend workflow, and the team’s use of Penske-era Dodge engines. The conversation expands into his wild 3-wheel “Dream Weaver” street/trike project and a Bonneville wheel-driven land-speed bid.
Pancho Weaver joins us to break down his incredible journey from off-road racing and working with legends in the industry to building one of the most unique Trans Am cars on track today. We dive into the engineering behind his iconic Challenger, his time working alongside Dale Earnhardt, and what it really takes to compete as a privateer in modern racing. Plus, we get into wild builds, future projects, and the mindset behind pushing innovation in motorsports.
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00:00 – Intro, Road America Discovery & Meeting Pancho
07:06 – The Challenger's Identity: Sound, Menard Yellow & Building a Statement
14:28 – Chassis Engineering, Mechanical Grip & Solving Steering Challenges 21:22 – Drivers, Coaching, Boris Said & Building a Development Program
28:14 – Early Career: Parnelli Jones, Off-Road Racing & Stadium Racing
35:36 – Leaving Off-Road, Physical Toll & Falling in Love with Trans Am
43:22 – Meeting Dale Earnhardt & The Start of a NASCAR Chassis Program 50:05 – String Alignment, Setup Accuracy & What Changed in NASCAR
57:11 – Engine Program, Dodge Powerplants & Making Reliable Power
01:04:30 – Running a Trans Am Program: Costs, Strategy & Privateer Reality 01:12:00 – Bonneville Land Speed Project, Dual Engines & 6XD Partnership 01:20:30 – Three-Wheeler Build, Wild Concepts & Creative Engineering 01:35:30 – Driving Experience, Favorite Tracks & What Makes These Cars Demanding
01:38:08 – Faith, Family, Career Perspective & Long-Term Outlook
6XD Gearbox
"This episode is brought to you by 6XD Gearbox. More on them later."
They’re the sponsor here, and the name suggests they make or support gearbox/transmission parts. It’s worth checking them out because sponsors like this usually have something performance-related to offer.
6XD Gearbox is mentioned as the episode sponsor, implying they’re involved in drivetrain/gearbox-related products or services. For listeners, it’s a cue to look up what they build—often these sponsors are tied to racing or performance transmission components.
Road America
"I was at Road America about a year, year and a half ago. And I was like, man, that is a crazy looking challenger over there."
Road America is a well-known road course in the U.S., and it’s used here as the setting for discovering Pancho Weaver. For listeners, it helps to know that this is the kind of venue where serious racing cars and fabrication work show up.
Parnelli Jones
"And my dad was an old midget racer from the 40s and 50s and 60s. And I just kind of grew up around it, you know, and he... Let's pause you for a second."
Parnelli Jones was a famous race driver. The host is using him as an example of the kind of big-name racing culture that was around Weaver’s family.
Parnelli Jones is referenced as part of the Southern California racing lineage that Pancho Weaver’s father grew up around. Mentioning Jones signals the era and caliber of motorsports influence—important context for understanding how deep the family’s racing roots go.
Dan Gurney
"And he was in the age group of like Parnelli Jones and Dan Gurney and, you know, Carol Shelby and some of those guys."
Dan Gurney is named alongside other legendary drivers, reinforcing that Weaver’s father was connected to top-tier racing figures. This helps listeners place the story in a historical motorsports network rather than a casual local scene.
Carol Shelby
"And he was in the age group of like Parnelli Jones and Dan Gurney and, you know, Carol Shelby and some of those guys."
Carol Shelby was a legendary figure in American racing and performance cars. Mentioning him suggests Weaver’s dad was connected to influential people who shaped how race cars are built.
Carol Shelby is referenced as part of the same Southern California racing circle. Shelby’s name carries weight because he’s strongly associated with performance engineering and racing success, which aligns with the episode’s theme of building and racing cars.
TransM class
"And, and I always kind of gravitated to TransM as a young kid, because it started in 1966... I love this class because it's, it innovates... you have to make certain safety standards and rules like the TransM class."
They’re referring to the Trans Am racing class. It’s a set of rules for what kinds of cars can race and what safety equipment they must have, but it still leaves room for teams to build and improve their cars.
The speaker is talking about the Trans Am (often shortened to “TransM”) racing class, which has its own rules and safety standards. In this context, the class is portrayed as a place where teams can innovate within the rulebook rather than being forced into a single, identical setup.
innovation is welcome in this class
"And I love this class because it's, it innovates, innovation is welcome in this class... When you say innovation is allowed and expected, what does that look like?"
They’re talking about whether racing rules allow teams to experiment. The point is: some series are very strict, but this one is described as more open to new ideas.
This is a discussion about how innovation is handled in the Trans Am class compared to other series. The hosts are essentially debating how strict the rulebook is and what kinds of changes teams are allowed to make.
safety standards and rules
"I love this class because it's, it innovates... I mean, you have to make certain safety standards and rules like the TransM class."
Even when racing allows creativity, there are rules meant to keep people safe. Those rules usually cover how the car is built and what safety gear it must have.
Racing “safety standards and rules” are the mandatory requirements that keep drivers and crews protected while still allowing competition. These typically cover things like car construction requirements, driver protection, and track-legal equipment.
cookie cutter kind of class
"Well, it's the only class other than off road that I know of that isn't a cookie cutter kind of class. It's, it lets your, it lets your dreams..."
They mean a racing series where everyone builds the same kind of car. Here, they’re saying Trans Am isn’t like that—it lets teams try different approaches.
A “cookie cutter” class is one where cars are essentially identical or heavily standardized, limiting engineering creativity. The speaker contrasts that with Trans Am, which they say allows more variation so teams can pursue different ideas within the rules.
technology helps drive all that
"And, and technology helps drive all that because things change as, as brakes get better, engines get better, tire grip gets better, aerodynamics and whatnot."
They’re saying racing gets better as technology improves. Better brakes, engines, tires, and aerodynamics all help the car go faster and handle better.
The speaker attributes performance and competitiveness to technology improvements across multiple areas: brakes, engines, tire grip, and aerodynamics. This is a key idea in motorsport—incremental advances in each subsystem can compound into faster lap times and better control.
3 Three Wheeler
"... Let's start with this guy. I, first of all, this three wheeler. We need to talk about that at some point. Three..."
A three-wheeler is a vehicle that has three wheels instead of four. Because it has fewer wheels, it can handle and feel different than a normal car. The podcast is likely setting up a deeper explanation of how it works or why it’s notable.
A three-wheeler is a vehicle with two wheels in front or behind and one wheel on the opposite end, instead of the usual four. It’s often discussed because the driving feel and stability characteristics are different from a standard car, and it can be a unique niche vehicle. In the podcast, the host is flagging it as something worth talking about separately.
Road race, GT1 type class car
"I've currently built 50 Trans-Am cars, uh, road race, you know, GT1 type, that class car. Like the over your career? Yeah."
“GT1 type” is shorthand for a high-performance grand touring-style race category. In practice, it usually implies a focus on aerodynamic efficiency, cooling capacity, and chassis setup to handle sustained cornering speeds—more like endurance/GT racing than short sprint touring-car racing.
chassis program
"because I went to work for Dale Earnhardt and I started the chassis program and it just, it flourished into some other things. Well, that whole, that whole process ended in 2008 when the company more or less imploded"
A chassis program is the development effort focused on the race car’s structure and dynamics—things like frame design, suspension geometry, stiffness, and how the car transfers loads. In racing, the chassis is often the foundation that determines how well the engine and aero can actually perform on track.
generation three weaver
"this is the fourth car of this new design, which I call the generation three weaver. And I wanted to be in their face. I wanted to be in their face with performance."
“Generation three” indicates an iterative design evolution—major updates to the race car’s architecture and/or systems compared with earlier versions. Calling it a “Weaver” generation suggests the guest’s own development lineage and a structured approach to improving performance and integration over time.
cost about $100,000 less than the competitors
"I wanted to be in their face with performance. I wanted to be in their face to build a vehicle that cost about $100,000 less than the competitors. And I wanted to be in their face with the sound of the engine and the color of the car."
He’s talking about building a race car for less money than other teams. In racing, spending less can mean smarter design choices so you still get good performance.
This is a race-car value proposition: delivering similar or better performance while reducing build cost. In motorsports, cost targets can drive design choices—simplifying parts, changing fabrication methods, or focusing engineering effort where it gives the biggest lap-time return.
sound of the engine
"And I wanted to be in their face to build a vehicle that cost about $100,000 less than the competitors. And I wanted to be in their face with the sound of the engine and the color of the car. I mean, the whole thing was to be, to be noticed, right?"
He’s emphasizing that the car should sound impressive. In racing, exhaust and engine tuning can change the noise you hear.
“Sound of the engine” in a racing context often relates to exhaust design, intake/exhaust tuning, and how the engine’s character is perceived by fans and drivers. It can also be influenced by packaging choices and how the car is allowed to run within series rules.
180 degree header system
"[405.9s] it's a 180 degree header system. It's pretty difficult to build because of tight constraints and whatnot. But I'm glad I did it because it, once we heard it, it was just like, wow,"
A header is part of the exhaust that collects gases from the engine and routes them into the rest of the exhaust. A “180 degree” setup means the pipes are shaped to turn gases in a specific way, which can change both performance and the sound you hear.
An “180 degree header system” refers to the exhaust header piping layout that routes exhaust gases through a tight, specific bend geometry. In racing, header design strongly affects sound and scavenging, so changing the layout can make the car noticeably louder and more distinctive.
tight constraints (for building a race exhaust)
"[405.9s] it's a 180 degree header system. It's pretty difficult to build because of tight constraints and whatnot. But I'm glad I did it because it, once we heard it, it was just like, wow,"
Race parts aren’t just designed on paper—they have to physically fit in the car. “Tight constraints” means there’s very little room or flexibility, so building the part takes more work.
The speaker emphasizes that packaging and fabrication constraints make certain racing components—like a specialized header—hard to build. This highlights how race car development is often limited by space, mounting points, heat clearance, and rules, not just engineering theory.
paint scheme
"[433.8s] year five starting year six with this car and this paint scheme and this pro this team in this program. And, uh, so it's kind of becoming an iconic, uh, people relate to it now."
A paint scheme is the specific color layout and graphics pattern used on a race car. In motorsports, it’s part of branding and fan recognition, and it can become “iconic” when repeated across seasons.
Menard yellow
"[449.1s] was about to say, yeah. Uh, which by the way, though, you know, on the color scheme, like it's [452.4s] just bright in your face, like you said. Bright Menard yellow. And there's a story behind that, too."
Menard yellow is a bright yellow color tied to the Menards brand. Race teams often use sponsor colors so people can recognize them quickly.
“Menard yellow” is a color associated with the Menards brand and its racing presence. In motorsports, sponsor colors often become part of a team’s visual identity, helping fans instantly recognize the car.
STP
"[462.1s] kind of a red, uh, orange, you know, fluorescent red, orange STP stuff. And, uh, so he's down to paint shop buying materials to paint these cars..."
STP is a brand that has sponsored racing for a long time. When you see “STP” on a race car, it usually means that company was a sponsor.
STP is a well-known automotive brand that has historically sponsored racing teams and cars. Sponsor decals like “STP” are part of classic race livery and can help identify the era and backing behind a car’s program.
test day (development and learning)
"[507.8s] he was the first driver to drive this car when it was new along with Boris said, we did a test day out in Virginia and the two of them, you know, thrashed this thing pretty, pretty roughly, uh, for the first day and we learned, we learned, you know, we developed it basically at that particular"
A test day is when a race team goes out to try the car and learn what works. They drive it hard to find problems and improve the car before real races.
A “test day” is a dedicated session where drivers and engineers evaluate a new or updated race car. The speaker describes how the first drivers thrashed the car and they used that feedback to develop the car’s setup and behavior.
Virginia test day
"[513.4s] out in Virginia and the two of them, you know, thrashed this thing pretty, pretty roughly, uh, for the first day and we learned, we learned, you know, we developed it basically at that particular"
They mention a test session in Virginia where the team worked on the car. It’s part of the story of how the car was developed.
The hosts discuss a specific test day location in Virginia, tied to early development of the Trans Am car. This is a structural detail about where the team did initial shakedown work.
all-round tube construction (round tube chassis)
"So nobody was building all round tube construction, which the whole chassis being round instead of square... With the round, you can actually... CNC bend the frame where there's multiple angle changes."
Instead of building the frame from square tubes, they used round tubes. Round tubes usually handle twisting forces better, which helps the car stay more stable under load.
The host is describing a chassis made from round tubes instead of the more common square/rectangular tubing. Round tubes can be bent and joined with fewer complex weld joints, and they tend to resist twisting (torsion) more effectively than square tube in similar packaging.
miter joint
"But every time you have an angle change, there's a miter joint and a weld, a butt weld basically."
A miter joint is a connection where two pieces are cut at angles (like a corner) so they meet at a specific angle before welding. In square-tube frames, frequent angle changes can require more miter joints, which can add weld complexity and potential weak points.
butt weld
"But every time you have an angle change, there's a miter joint and a weld, a butt weld basically."
A butt weld is when two metal pieces are joined directly end-to-end. More joints can mean more welding work and more places where strength depends on the weld quality.
A butt weld joins two pieces end-to-end, typically after cutting them to match the required shape. In chassis fabrication, the more joints you need, the more welding you have to do, which can affect consistency and strength.
CNC bend
"through CAD, you can CNC bend the frame where there's multiple angle changes... where that would normally be a cut, a miter, and a butt weld on a square tube."
CNC bending is a machine-controlled way to bend metal tubes very precisely. It lets you make the frame shape without as many cut-and-weld joints.
CNC bending uses computer-controlled machinery to bend tubes to exact angles and radii. This matters for round-tube chassis builds because it enables multiple angle changes without cutting and welding mitered sections.
torsional stiffness
"And it's a lot stronger torsionally because round is very resistant to torsion, where square is... And it was over double the torsional stiffness in a torsion test."
Torsional stiffness is how resistant a chassis is to twisting forces. Higher torsional stiffness generally improves handling consistency because suspension and alignment geometry stay more stable when the car loads up over bumps and during cornering.
sway bars
"So that's why sway bars are round. They're not square... it's just that torsionally, it's so much more sound."
A sway bar helps keep the car from leaning too much in corners. The host is saying round shapes help the bar resist twisting forces.
Sway bars (anti-roll bars) reduce body roll by transferring load between the left and right sides of the suspension. The host notes that sway bars are round, tying the shape choice to torsional behavior—round sections resist twisting more effectively than square.
sprung through shock
"So basically, these cars are sprung through shock, a coil over shocks. So all the load of the corner is going through those shock points, the upper shock points."
“Sprung” just means the car’s suspension is doing the work of supporting the car. Instead of the tires taking everything, the springs and shocks share the load, especially when you corner.
“Sprung” refers to how the car’s weight is supported by the suspension rather than directly by the tires. When the speaker says the cars are “sprung through shock,” they mean the suspension components (springs/shocks) carry the cornering loads and manage how the chassis moves.
coil over shocks
"So basically, these cars are sprung through shock, a coil over shocks. So all the load of the corner is going through those shock points, the upper shock points."
A coil-over is basically a spring and a shock absorber working together. The spring supports the car, and the shock controls how fast the car moves up and down so it stays planted in turns.
Coil-over shocks are suspension units that combine a coil spring and a shock absorber in one package. They let teams tune ride height and how quickly the suspension compresses and rebounds under load, which is crucial for cornering grip and stability.
recoil
"So the reduction of coil or wrap up has the reverse effect of that is to recoil. So like when you push a car down with the spring, it wants to shoot back up because of the spring."
Recoil is the car’s bounce-back after it squats or compresses in a turn. If it bounces back too slowly or too much, you have to wait before you can put power down confidently.
In this context, “recoil” is the chassis/suspension rebound after being compressed or loaded in a corner. The speaker links reducing chassis “wrap up” to reducing recoil timing, which affects how quickly the car can transition and apply throttle.
wrap up (chassis)
"But yet the chassis is wanting to coil and wrap up. Like anything coils and wraps up, right? So the reduction of coil or wrap up has the reverse effect of that is to recoil."
“Wrap up” is how much the frame flexes when you load it in a corner. If the chassis flexes less, the car usually feels more controlled and you can get on the gas sooner.
“Wrap up” describes how much the chassis deforms (twists/bends) under cornering forces. Less wrap up means the suspension doesn’t have to “fight” as much chassis movement, which can reduce rebound delay and improve how quickly the car settles for acceleration.
chassis twisting
"Well, on a chassis twisting, you don't have shocks to control the reaction of the twist. So less twist, less recoil."
When you turn hard, the car’s frame can twist like a wrench. If it twists too much, the wheels don’t stay in the best position, and the car feels less stable.
Chassis twisting is when the frame or body deforms in a twisting motion under cornering loads. In racing, reducing unwanted twist helps keep the suspension geometry consistent, which improves tire contact and predictability.
rolling up into the corner
"Okay. So when I, when these cars, when this car goes into a corner, it's rolling up into the corner, it's absorbing the inertia and the G load..."
This is the car leaning as you start turning. The amount and speed of that lean changes how the tires grip and how the car feels when you turn in.
“Rolling up into the corner” describes the car’s body roll as it transitions from straight-line driving into cornering. How quickly and how much the car rolls affects weight transfer, tire loading, and ultimately traction and steering response.
G load
"it's rolling up into the corner, it's absorbing the inertia and the G load and the cars wanting to roll and it has resistance through that."
G load is just how hard the car is being pushed in a direction—like how strong the forces feel when you corner. More cornering G means the suspension and tires are working harder.
G load is a way to describe the acceleration forces acting on the car and driver, expressed in “g” (multiples of gravity). Higher cornering G load increases suspension and chassis stresses, affecting grip, tire load, and how the car transitions through a turn.
first set / second set (suspension settling)
"This car will take a set, a lot of cars take a first set and you have to wait for that first set to react to the recoil. And then the second set, you can really get with the throttle..."
The “first set” is the car’s initial bounce/settling when you load it in the turn. The “second set” is what happens after it finishes that movement—when the car is ready to hook up and accelerate.
The “first set” and “second set” refer to how the car settles after initial compression and rebound when entering a corner. If the chassis takes time to react to recoil, drivers may need to wait before applying full throttle; if it settles immediately, the car can accelerate earlier and more consistently.
round tube versus square tube
"It was really, it was a total science project. It was really, it's very basic though. I mean, you know, round tube versus square tube, that's, that's not that difficult to comprehend."
This is about the shape of the metal tubes in the car’s frame or cage. Different shapes can make the structure stiffer in different ways, which can help the car stay more stable in corners.
Round vs. square tubing refers to frame/roll-cage material geometry. Tube shape changes stiffness and how the structure resists bending and torsion, which can influence chassis “wrap up,” ride behavior, and handling consistency.
Chevrolet Camaro
"buying challenges anymore. They're just buying Corvettes and Camaros. So yeah, they just announced the Camaros coming back too."
They’re also talking about the Chevrolet Camaro. It’s a performance car with a big enthusiast following, so it’s common to hear it mentioned alongside other racing-oriented cars.
The transcript references Chevrolet Camaros as another popular sports-car purchase. The Camaro has a long performance and racing history, which is why it comes up in discussions about chassis and competition.
Chevrolet Corvette
"buying challenges anymore. They're just buying Corvettes and Camaros. So yeah, they just announced"
They’re talking about the Chevrolet Corvette. It’s a sports car that many people buy because it’s built for performance and there are lots of parts and upgrades available.
The hosts mention Chevrolet Corvettes as a mainstream purchase choice. In racing and enthusiast circles, the Corvette is known for being a performance-focused sports car with strong aftermarket support.
dodge challengers
"give a big shout out there for the dodge challengers, you guys, come on. Yeah, hopefully we see something in that department, but that's a whole, again,"
They’re mentioning the Dodge Challenger. It’s a muscle car people like for its power and style, and there are lots of upgrades available.
The hosts give a shout-out to Dodge Challenger buyers. The Challenger is a muscle-car platform, and its popularity is often tied to straight-line performance and strong aftermarket support.
mechanical grip
"The next was geometry. I wanted more mechanical grip through mechanics, through engineering. And my engineer said, you know, that'd be great."
Mechanical grip is how well the tires can “grab” the road because of the car’s suspension and how it loads the tires. It’s the kind of grip you feel when the car sticks through turns even without downforce.
Mechanical grip refers to traction generated by the tire’s contact with the road through suspension geometry and tire loading, not aerodynamic downforce. In chassis design, improving mechanical grip often means optimizing suspension geometry, compliance, and how weight transfers under cornering.
steering rack
"the suspension has to, it dictates where the steering rack is basically going to be living in elevation in the car. And the motor happens to be in the way, you know. Currently, in these earlier years, we had the steering rack underneath the front drives"
The steering rack is the mechanism that turns your steering wheel into the wheels turning left or right. Where it sits in the car matters because it can affect how the car behaves over bumps.
The steering rack is the component that converts the driver’s steering input into left/right wheel movement. Its position relative to the suspension travel affects handling—moving it can change how much bump steer the car develops.
uprights
"And then it would go to, you know, to the uprights and that kind of thing. So, and you don't want a lot,"
Uprights are parts near the wheel that help connect the suspension to the wheel. Their position affects how the wheel moves and how the steering feels.
In racing chassis layouts, uprights are the knuckles that connect the suspension components to the wheel hubs. Their location and relationship to the steering rack and suspension arms strongly influence steering behavior and bump steer.
bump steer
"So, and you don't want a lot, you don't want any bump steer, if any, you know, it's got to be minimal. So that's that chatter that you see in a driver's cockpit when you're, he's being filmed and you see that wheel just chattering"
Bump steer is when hitting bumps makes the steering wheel turn by itself. Good suspension design keeps that from happening so the car stays predictable.
Bump steer is when the suspension geometry causes the steering to change direction as the wheels move over bumps. It’s especially critical in racing because it can make the car feel twitchy and harder to control at the limit.
knife edge
"It's also, you know, saving the car, they're holding the car on a knife edge, you know, from losing the car off the racetrack to keeping it on the racetrack."
“Knife edge” is a driving/handling concept describing a car balanced right at the limit of grip. When a car is on the knife edge, small inputs or disturbances can cause it to lose the line, so the driver and chassis must manage stability precisely.
sequential transmissions
"When you get to a certain level in a build, whether it be drag racing or drifting, road course, or just the badass streetcar, you'll have to upgrade your transmission. And when we're talking sequential transmissions..."
A sequential transmission means you shift up or down in order, like a step-by-step gearbox. Race cars like it because it can make shifting quicker and more consistent when you’re driving hard.
A sequential transmission lets you shift in order (up/down) without the “H-pattern” of a traditional manual. In racing, it’s valued for faster, more consistent shifts and better drivability under load, especially with clutchless or quick-shift setups.
FD field
"And the proof is in the pudding here, folks, half the FD field is rocking a 6XD and even 3000 horsepower vipers..."
“FD” is Formula Drift, a major drifting competition. Saying the “FD field” uses a certain gearbox is basically saying it’s common among drivers who really beat on their cars.
“FD” refers to Formula Drift, a professional drifting series known for sustained high-angle slides and heavy drivetrain loads. Mentioning the “FD field” is a way to claim the gearbox is battle-tested in that specific environment.
CAD
"But through CAD, we could see where those closenesses were and we could project it, we could cycle it and we could make sure that it wasn't hitting..."
CAD is a computer program for designing parts. Instead of guessing, you can test fitment virtually to make sure things clear and don’t hit when the car moves.
CAD (Computer-Aided Design) is software used to model parts in 3D before anything is built. Here it’s used to check tight clearances, simulate suspension/part movement (“cycle it”), and ensure components won’t contact each other.
center of gravity
"Then overall, we just work really hard on trying to keep the center of gravity down low. Every part and piece you make, you're thinking about weight to try to keep your overall weight down."
Your car’s center of gravity is basically where the weight “balances.” If you lower it, the car tends to feel more stable and less likely to tip around in corners.
Center of gravity (CoG) is the point where the car’s weight effectively balances. Lowering the CoG improves handling because it reduces body roll and makes the car more stable during cornering, braking, and acceleration.
ballast
"Every part and piece you make, you're thinking about weight to try to keep your overall weight down. Then you can add weight, you know, with, you know, ballast and you can put it where you want it."
Ballast is extra weight you add on purpose. Racers use it to meet rules or to help the car handle better by putting the weight in the right spot.
Ballast is added weight placed intentionally to hit a target weight or to tune balance and handling. In racing, where rules may require a minimum weight, ballast placement (not just total weight) can be used to adjust how the car behaves.
14 inches of rear rubber
"Yeah, with more motor, more aero, more rubber, we've got 14 inches of rear rubber, 13 inches of front rubber, we're two inches off the ground..."
They’re talking about how wide the tires are. Wider tires usually grip the road better, but the car still has to be set up correctly so it doesn’t spin or slide.
This is a tire-width specification for the rear axle, used to increase the size of the contact patch. Wider tires can provide more grip, but they also require careful setup and driving to manage traction and wear.
aero
"Yeah, with more motor, more aero, more rubber, we've got 14 inches of rear rubber, 13 inches of front rubber, we're two inches off the ground, roughly 900 horsepower, 600 foot pounds of torque..."
Aero is how the car’s shape interacts with the air. The right aero setup can push the car down onto the tires for better grip and faster cornering.
“Aero” refers to aerodynamic effects—how the car’s shape and wings create downforce and reduce drag. In oval/road-course racing, aero strongly influences tire grip, stability, and ultimately lap times.
900 horsepower
"...two inches off the ground, roughly 900 horsepower, 600 foot pounds of torque, a little bit over 600 foot pounds. It's just, it's like a monster."
Horsepower is how strong the engine is. More horsepower can help you go faster, but you still need enough tire grip to use it effectively.
Horsepower is a measure of engine power output, which affects acceleration and top speed potential. In racing, it’s only part of the story—how that power is delivered to the tires (and how much grip you have) determines lap time.
two inches off the ground
"...we've got 14 inches of rear rubber, 13 inches of front rubber, we're two inches off the ground, roughly 900 horsepower, 600 foot pounds of torque..."
That’s how low the race car sits to the track. Sitting lower can help the car stick better, but if it’s too low it can hit the ground.
“Two inches off the ground” describes ride height, which affects aerodynamic downforce and tire clearance. Lower ride height can increase aero efficiency and stability, but it also increases the risk of scraping or bottoming out.
600 foot pounds of torque
"...roughly 900 horsepower, 600 foot pounds of torque, a little bit over 600 foot pounds. It's just, it's like a monster. So the trick is to tame the monster..."
Torque is the engine’s pulling strength. It helps the car accelerate, but if it’s too much for the tires, the car can lose grip.
Torque is the twisting force the engine produces, especially important for acceleration out of corners. High torque can improve driveability, but it also makes traction management critical to avoid wheelspin and instability.
tame the monster
"So that's what it's all about. And we've been working trying to get some of these younger drivers to come up to the ranks that want to go to NASCAR. And so this is a good test bed... the trick is to tame the monster, you know, keep the monster on the track, keep your lap times down, keep it clean."
A race car can have so much power and grip that it feels hard to control. The goal is to drive smoothly so the tires keep traction and the car doesn’t get loose or slow you down.
The speaker is describing how high-power, high-grip race cars feel overwhelming until the driver manages them smoothly. In practice, “taming” means controlling traction and stability so the car stays planted and consistent lap after lap.
driver coaching area and a car coaching area
"And we've been working trying to get some of these younger drivers to come up to the ranks that want to go to NASCAR. And so this is a good test bed. This is a proven grounds. This is a driver coaching area and a car coaching area where you can feel that power."
They’re saying this series is like a training ground. Drivers learn how to handle the car better, and teams learn how to set the car up so it performs more consistently.
They’re framing the series/class as a development platform where both driver technique and car setup are refined. The idea is that consistent feedback from testing and coaching helps teams improve performance and prepare drivers for higher-level NASCAR competition.
proven grounds
"And so this is a good test bed. This is a proven grounds. This is a driver coaching area and a car coaching area where you can feel that power."
They mean this is a proving/testing place. You learn and improve in real race-like conditions before stepping up to bigger competition.
“Proven grounds” here means a place where cars and drivers are tested under real racing conditions to validate performance and readiness. It’s essentially a development pipeline before moving up to higher NASCAR levels.
Daytona
"This car makes more power, more grip than any NASCAR program right now. It's faster than a cup car. It's faster than an Xfinity, faster than a truck. I mean, you're three categories there. This car at Daytona does 206 at the start and finish line..."
They’re talking about Daytona as the track where they measured how fast the car is. Different tracks change how the car’s power and grip show up.
Daytona is being used as the reference track for speed and performance comparisons. Track layout and surface characteristics strongly affect how power, aero, and tires translate into lap time.
NASCAR engine
"Oh, no, I mean, lap time. Oh, lap time. Yeah, sorry. Oh, gosh. That's a long track... And then you said this is a NASCAR engine then? Yeah, this class lets you use previous NASCAR engines..."
They’re talking about the engine rules for NASCAR. This class allows older NASCAR-style engines, which affects how the car makes power and how teams tune it.
The speaker is discussing an engine rule set tied to NASCAR, specifically what engines are allowed in this class. Using prior NASCAR engines changes performance characteristics and development focus compared with the newest NASCAR powerplant.
NASCAR Cup cars
"So these engines are from Penske when they ran the Dodge program in their cup cars with Rusty and Jeremy Mayfield."
In NASCAR, the “Cup” level is the top, most competitive series. The speaker is saying the engine tech they’re using traces back to that top-level Dodge racing program.
“Cup cars” refers to the top-tier NASCAR national series cars (historically the NASCAR Cup Series). The speaker is using that context to explain where the engines came from—Penske’s Dodge program in the Cup era.
Penske
"So there was a room full of these engines that we've been buying over the years, and they have R5, and then we were allowed to use the R6... So these engines are from Penske when they ran the Dodge program in their cup cars..."
Penske is a well-known NASCAR team. They also help with race-engine programs, so the engines mentioned here are tied to their Dodge racing history.
Penske is a major NASCAR racing team and engine program partner. In this segment, the host is saying the race engines used in their program came from Penske’s Dodge cup-car era.
R5
"So there was a room full of these engines that we've been buying over the years, and they have R5, and then we were allowed to use the R6, so now we're into the R6 Dodge design."
“R5” refers to a specific iteration of a NASCAR engine design used under the rules at the time. The speaker contrasts it with “R6,” implying a newer/allowed configuration within their Dodge NASCAR program.
R6 Dodge design
"...they have R5, and then we were allowed to use the R6, so now we're into the R6 Dodge design. And that was, I believe that that's the last Dodge NASCAR engines that were built at the time..."
R6 is a newer allowed version of the race engine. When rules let you use a newer version, it can change how the car performs and how teams set up the rest of the program.
“R6” is the next engine design revision the team was allowed to use, and the speaker ties it specifically to the Dodge NASCAR engine direction. This matters because engine rules and allowed updates can affect performance, reliability, and how teams plan development.
Sebring
"...and now we've got Kaley Bryson, who's just a young lady, 25 years old, and she's just done an awesome job at Sebring. We did a test. We did actually the race after that..."
Sebring refers to the Sebring International Raceway in Florida, a famous endurance/road-racing venue. The speaker uses it as a reference point for a driver’s performance, indicating the driver has succeeded in high-profile road-course competition.
points
"...Atlanta race, and she's done quite well. I think she's third in points right now. Oh, wow, okay."
“Points” are the season-long scoring totals that determine standings in NASCAR. The speaker is using the driver’s points position (third or possibly fourth) to gauge how competitive the program is.
Atlanta race
"...We did actually the race after that, a few weeks after that. And then we did Atlanta race, and she's done quite well. I think she's third in points right now."
“Atlanta race” refers to a NASCAR event at Atlanta Motor Speedway, used here as a benchmark for the driver’s points position. Points standings after specific races are a common way teams measure progress.
driver development program
"So this is, we're trying to maybe work towards a driver development program. Boris is an awesome coach, and has coached most all the NASCAR guys on road course..."
A driver development program is like a training pipeline for racing talent. Instead of just putting someone in a car, you coach them and give them chances to improve step by step.
A driver development program is a structured effort to train and advance less-experienced drivers through coaching, testing, and race opportunities. The speaker frames it as a way to bring newcomers along, leveraging coaching and existing team resources.
road course
"...Boris is an awesome coach, and has coached most all the NASCAR guys on road course, the road course talent. And so he's behind... trying to help the newcomers come along..."
A road course is a type of race track with lots of corners, not just left turns on an oval. It usually demands different driving skills, so coaches focus on that style.
“Road course” racing uses tracks with turns of varying radius, unlike oval-only racing. The speaker mentions Boris coaching NASCAR road-course talent, and ties it to how newcomers are being developed.
saves his tires
"...he's really easy on equipment. And he's, he's very methodical about how he runs his race. He saves his tires, he has something for the end. And that's how we've done really well..."
“Saving tires” means managing tire wear so the car remains fast later in the race. The speaker credits Boris’s methodical approach—preserving tire grip early to have performance at the end—leading to frequent podiums.
Emsa GT type racing
"that are looking to come from Emsa GT type racing, come into Trans-Am, try to make their home with Trans-Am, try to build that class again"
This is about a different kind of racing where “GT” cars compete. The speaker is saying some drivers are coming from that background into Trans-Am.
“Emsa GT type racing” refers to GT racing in the style associated with IMSA/EMSA-era GT categories. The speaker is describing newcomers transitioning from that kind of GT racing into Trans-Am, which implies differences in car rules, competition style, and development priorities.
Trans-Am
"that are looking to come from Emsa GT type racing, come into Trans-Am, try to make their home with Trans-Am, try to build that class again and get up to the 35 car field count, you know, entries."
Trans-Am is a road-racing series where cars compete under a specific rule set and class structure. The speaker discusses rebuilding the class and growing participation toward a target “car field” size, highlighting how entry counts affect the health of the series.
car field count
"try to build that class again and get up to the 35 car field count, you know, entries. What is that now? We struggled to get 12."
Field count is just how many cars actually show up to race. More cars usually means more competition and a better event overall.
“Car field count” refers to how many cars are entered for a race. In series like Trans-Am, field size impacts competitiveness, scheduling, and whether the event feels worthwhile for teams and fans.
race smart
"We try to approach it a different way because we don't have the finances that those big teams have. So we, we try to race smart. We try to, we build our stuff. We don't buy it."
Race smart means you don’t just spend money—you make good decisions. With less budget, you focus on the choices that give the biggest payoff.
“Race smart” here means managing limited resources by focusing on efficient development and strategy rather than copying what the biggest teams can afford. The speaker contrasts their approach with teams that have larger budgets and full-time operations.
build our stuff. We don't buy it.
"So we, we try to race smart. We try to, we build our stuff. We don't buy it. We sell it to other teams as well."
They’re saying they make their own racing parts instead of buying ready-made ones. That can save money and also let them tailor the car to how they race.
This describes an in-house build strategy: developing and fabricating their own race components rather than purchasing turnkey solutions. In motorsports, that can reduce costs, improve control over setup, and create parts that can be sold to other teams.
Baja 1000
"I started in off-road. Stadium racing and off-road was my big deal. The Baja 1000, the Baja 500, the Mint 400, all the, all the big, big races out in the desert, Southern California was the perfect place for that."
The Baja 1000 is one of the most famous off-road desert races in North America, known for long-distance endurance and rough terrain. Mentioning it (along with other Baja events) frames the speaker’s background as endurance-focused off-road racing rather than circuit-only competition.
Baja 500
"The Baja 1000, the Baja 500, the Mint 400, all the, all the big, big races out in the desert, Southern California was the perfect place for that."
The Baja 500 is another big off-road desert race. Like the Baja 1000, it’s about endurance and handling rough terrain.
The Baja 500 is another major desert off-road race, typically shorter than the Baja 1000 but still endurance-heavy and demanding on vehicles and drivers. It reinforces the speaker’s desert-racing pedigree and the kinds of durability challenges they’re used to.
Lake Norman
"We live here on, on a huge lake. It's gotten about 500 coast miles, Lake Norman. It's just above Charlotte, about 30, not quite 30 minutes maybe."
Lake Norman is a big lake near Charlotte, North Carolina. The guest is describing how living there makes it easy to go boating and enjoy the outdoors.
Lake Norman is a large man-made lake in North Carolina, just north of Charlotte. In the episode, it’s used to explain the hosts’ lifestyle—living near the water with easy access to boating.
shop (attached garage/workshop)
"This is about a two acre lot and, and we've got boat, you know, the boats in the backyard and it's, it's a three story house. So [1606.9s] the first story is shop. Yeah. You know, I should have probably built two stories of shop and one story house..."
They’re talking about a workshop space on the property. For car people, a shop is where you can work on vehicles, store tools, and do projects.
The guest describes a “shop” as a dedicated workshop space attached to the house. In automotive and racing circles, this kind of space is often where people store tools, work on cars, and handle maintenance or fabrication.
Barnum Minions
"Barnum, Barnum Minions are very popular. Oh yeah. Yeah. Very popular. So you started off and off-road then."
It sounds like a local group or shop nickname. The point is that in racing communities, there are often dedicated crews that help people build and maintain cars.
“Barnum Minions” sounds like a local shop/scene nickname for a group of car enthusiasts or mechanics. In a racing ecosystem, these kinds of crews and shops are where people learn fabrication, tuning, and race-prep skills.
TIG welder
"And he, they needed a welder and I happened to be a really good heliard, TIG welder at the time."
A TIG welder is a tool for welding metal very precisely. It’s popular in racing because it makes strong, clean welds for custom parts.
TIG welding (Tungsten Inert Gas) is a precise welding process that uses a tungsten electrode and inert gas to protect the weld. It’s common in motorsports fabrication because it produces clean, strong welds for roll cages, chassis components, and custom metalwork.
Formula 1, Formula 5,000, Indy car, midgets, dirt champ cars, drag racing, funny car, and top fuel
"And at that time, Parnelli was, had probably a hundred employees. They were Formula 1, Formula 5,000, Indy car, midgets, dirt champ cars, drag racing, funny car, and top fuel."
The guest lists a wide range of racing categories (open-wheel, dirt, and drag) to illustrate how broad the Parnelli operation was. For listeners, it highlights how skills and engineering approaches can transfer across very different types of racing.
trophy trucks
"And so they had a class in a trophy trucks. Walker Evans was a driver for Parnelli and the trophy truck, and they needed a co-pilot."
Trophy trucks are race trucks built for desert off-road events. They’re made to survive big bumps and jumps while staying fast.
Trophy trucks are purpose-built off-road race trucks designed for high-speed desert racing. They typically use long-travel suspension, strong tube-frame chassis, and large tires to handle jumps, washboard roads, and rough terrain.
co-pilot
"Walker Evans was a driver for Parnelli and the trophy truck, and they needed a co-pilot. So I'm way absolutely just about nothing. And they put me in there."
In off-road desert racing, a co-pilot (or navigator) helps manage pace, route information, and strategy—especially in events where navigation and timing matter as much as driving skill. The role can be critical for avoiding wrong turns and maintaining consistent performance over long distances.
single-seater
"And I was getting involved in off-road at the time with my own single-seater that I built."
A single-seater is a race car made for just one driver. Building one yourself is a common way racers learn how cars are built and how to make them work.
A single-seater is a race car designed for one driver, usually with a purpose-built chassis and safety structure. In grassroots-to-pro racing paths, building your own single-seater is often a way to learn fabrication, setup, and racecraft quickly.
Mickey Thompson Stadium series
"And then with the experience with Parnelli. And then moving on to with the Mickey Thompson Stadium series, he was doing like the Angel Stadium, Jack Murphy Stadium,"
The Mickey Thompson Stadium series refers to off-road racing events held in stadium-style venues, bringing desert-style vehicles to a more spectator-friendly format. These series helped popularize off-road racing by making it easier to watch and follow.
1977 Off-Road World Championship Grand Prix
"So go to 1977 Off-Road World Championship Grand Prix and on YouTube and you'll learn all about that error."
This is a specific off-road race from 1977. The host is basically saying you can look up the footage to see what racing was like back then.
The 1977 Off-Road World Championship Grand Prix is referenced as a specific historical off-road event. Episodes like this often point listeners to footage to understand the vehicles, track conditions, and racing culture of that era.
fabrication process
"Yeah. And getting a little more tricky with that and the outcome. A lot of people can, you give 10 different guys the same job to do and you're going to come up with probably seven different ways that it's being made."
They’re talking about fabrication—how parts get built and put together. The key idea is there isn’t only one “right” way, as long as it works well and looks decent.
The speaker discusses fabrication as a process where multiple skilled people can produce different solutions for the same job. They emphasize the tradeoff between making something functional and making it aesthetically pleasing, especially in performance builds.
no lift shift
"Yeah, with no lift shift, you hold your foot down full throttle and just pull a stick. No clutch, nothing. Just grab it and go."
No lift shift means you don’t back off the gas when you shift. The car keeps making power through the gear change, so it accelerates harder.
No lift shift is a racing technique where the driver does not reduce throttle when upshifting. That keeps engine torque applied during the shift, improving acceleration and reducing the “gap” in power.
Enthmodo
"Oh yeah. And because Enthmodo does those and they run the 6XDs. And it was just, it's such a crazy, crazy experience in those with no lift shift and everything."
Enthmodo is mentioned as the group that does the transmission work behind the “6XD” experience. They’re basically associated with the racing tech that lets you shift without lifting off the gas.
Enthmodo is referenced as a company that builds/works with the 6XD-style setups used in racing transmissions. In this segment, they’re credited with doing the kind of clutchless, no-lift-shift behavior being discussed.
reverse lockout
"But they came to see me about a reverse lockout. And I was doing an electronic reverse lockout at the time for a different transmission."
A reverse lockout is a safety/control feature that stops you from accidentally putting the car into reverse. It helps protect the transmission from being shifted into the wrong gear at the wrong time.
A reverse lockout is a transmission control feature that prevents unintended selection of reverse (often to avoid damaging the gearbox). The speaker says they were working on an electronic reverse lockout for a different transmission when the racing transmission people came to talk.
four-speed NASCAR transmission
"...I moved into the four-speed NASCAR transmission because of its lack of huge expense. It's a dog ring transmission. It's what NASCAR used before they went to this new Gen 7."
This is a racing-style 4-speed transmission NASCAR used for a while. It’s chosen because it’s cheaper and fits the race car’s layout, not because it’s meant for everyday driving.
He’s describing a NASCAR-era four-speed gearbox used in racing before the newer Gen 7 rules. In this context, it’s a purpose-built transmission chosen for cost and packaging rather than comfort or refinement.
dog ring transmission
"...It's a dog ring transmission. It's what NASCAR used before they went to this new Gen 7."
A dog-ring transmission is a race gearbox that shifts gears with metal “clutches” that lock into place quickly. It doesn’t use the smooth synchronizers you’d find in most street cars.
A dog-ring transmission uses sliding “dog” engagement sleeves instead of synchronizers. That allows faster, more direct gear changes under heavy load, which is why it’s common in racing applications.
Gen 7
"...It's what NASCAR used before they went to this new Gen 7. And it's just a dog ring four-speed."
“Gen 7” refers to NASCAR’s next-generation vehicle/competition rules package that changed how cars are built and what components are used. When he says the dog-ring four-speed was used before Gen 7, he’s pointing to a rules-driven shift in transmission technology.
turn it on its side, rotate it 90 degrees
"...the light went on and said, God said, turn it on its side, dummy. I said, what? It's turn it on its side, rotate it 90 degrees... if I redo the oiling system and the shifter."
Instead of mounting the transmission the usual way, he rotated it so it fits better in the car. That can help with space and handling, but you have to redesign the oiling and shifting so it still works reliably.
He describes re-packaging the transmission by rotating it 90 degrees and changing the oiling system and shifter. This kind of layout change can improve clearance and lower the center of gravity, but it requires careful engineering so lubrication still works.
oil system
"...I guess I could do that if I redo the oiling system and the shifter. And so that's what I did."
If you rotate a transmission, the oil doesn’t naturally sit where it used to. The oil system has to be redesigned so the gears and bearings still get enough lubrication.
When a transmission is rotated, the lubrication/oil pickup and flow paths change. He notes he had to redo the oiling system so the gearbox would stay properly lubricated in the new orientation.
crank centerline
"...we've reduced the weight center of gravity. We've got clearance for the bottom of the car because we're five inches of clearance between the crank centerline and the bottom of the car."
This is a measurement reference point on the engine. He’s using it to explain how close the bottom of the car is to the ground so the car can be low without scraping.
The crank centerline is the reference height of the engine’s crankshaft. He uses it to describe how much ground clearance the car has, which matters for avoiding contact with the track while keeping the car low for aerodynamics and stability.
fifth gear
"...but it was four gears. And I was getting beat. Boris and I, and a couple of others, Menard, we were getting beat without having that fifth gear."
With only four gears, the engine may not stay in the best RPM range as often. Adding a fifth gear can help the car accelerate and maintain speed more effectively.
He’s explaining a performance limitation: with only four gears, the car can’t keep the engine in its optimal power band as effectively as competitors. That’s why he and others were “getting beat” until they added more gearing.
sequentials
"...we had several different sequentials to choose from. And from different price ranges and different weights..."
Sequential transmissions let the driver shift through gears in order (typically one gear at a time) rather than using an H-pattern. In racing, sequentials are valued for fast, consistent shifts under load.
layover style
"...It's down low. And it's mounted the same way I was doing the four speed. We took it from a straight up and down style to a layover style."
He’s describing a transmission mounting orientation (“layover”) that mirrors the earlier rotated four-speed approach. The goal is better packaging and clearance while keeping the gearbox’s lubrication and shifting behavior correct.
guinea pig
"...And they had all the bugs worked out of it already. Because when you're a guinea pig, that's what you are. You're a guinea pig."
He uses “guinea pig” to describe being the first to try a new setup or prototype. In racing engineering, early testing carries risk—things may break or need refinement before they become reliable.
Haltech
"Haltech has once again pushed the envelope. Today we are talking GM... Dan announced their new transmission interfaces for our GM listeners... a standalone ECU has to offer without the compromise."
Haltech makes aftermarket computers for cars (ECUs). They help your engine computer work with other car systems, so you can run a more modern setup without fighting compatibility issues.
Haltech is an aftermarket engine management company that makes standalone ECUs and related wiring/adapter solutions. In this segment, they’re positioned as supporting GM builds by offering newer “transmission interfaces” so the ECU can communicate properly with certain GM transmissions.
transmission interfaces
"Dan announced their new transmission interfaces for our GM listeners, which is a solution for those with 4L and 6L series transmissions... rip out that rinky dink almost two decade old OE setup and get set up with everything that a standalone ECU has to offer."
When you swap in an aftermarket engine computer, it may not “talk” to the transmission the same way the factory computer did. A transmission interface is the translator that helps everything work together.
“Transmission interfaces” are adapter layers that let an aftermarket ECU communicate with a vehicle’s transmission control signals. The goal is to replace older, limited OEM integration so the standalone ECU can manage shifting and related functions more cleanly.
4L and 6L series transmissions
"...their new transmission interfaces for our GM listeners... a solution for those with 4L and 6L series transmissions."
This is shorthand for certain GM transmission models. The important takeaway is that the aftermarket interface being discussed is made to work with those specific transmission families.
The “4L” and “6L” labels refer to GM transmission families (commonly used shorthand for certain automatic transmission platforms). The key point in the segment is that Haltech’s interface solution is targeted specifically at those GM transmission types.
standalone ECU
"...you can finally rip out that rinky dink almost two decade old OE setup and get set up with everything that a standalone ECU has to offer without the compromise."
An ECU is the car’s engine computer. A standalone ECU is an aftermarket one that gives you more control over tuning, but it usually needs extra wiring/parts so it can work with the rest of the car.
A standalone ECU is an aftermarket engine management computer that runs the engine and often coordinates with other systems. Compared with using factory engine control hardware, it can provide more tuning flexibility and features, but it typically requires proper integration (like the transmission interfaces mentioned here).
plug and play solutions
"...check out the various plug and play solutions for your platform as well, including some install videos."
Plug-and-play means the parts are made to install with less cutting, splicing, or custom wiring. It’s meant to be easier and more reliable than a complicated DIY wiring job.
“Plug and play” refers to aftermarket parts designed to connect with minimal wiring changes, often using vehicle-specific connectors and harnesses. For ECU and sensor/communication upgrades, it reduces install complexity and the chance of wiring mistakes.
road racing instead of off road racing
"And I figured, Hey, maybe I could just, you know, build one of these cars. And then I can go road racing instead of off road racing. And I'll be okay if I don't hit the wall,"
Road racing is usually smoother and more about staying planted and controlled on pavement. Off-road racing hits lots of bumps and rough terrain, which is tougher on both the driver and the car.
Road racing and off-road racing stress a car and driver in very different ways. Off-road events involve repeated impacts over bumps and “whoops,” which can be much harsher on the body and vehicle components, while road racing is typically about maintaining grip and stability at speed.
off road program
"And he wound up making it in business with overhead sprinkler systems and can support the off road program that they're running now. So it's a lot."
An off-road program is basically the whole racing operation behind the scenes—building the truck, keeping it running, and having people dedicated to the team. It’s more than just showing up to races.
An “off road program” usually means a structured racing operation—vehicle build, maintenance, logistics, and a team of full-time staff supporting competition. The transcript ties it to sponsorship or business support, showing how motorsport programs often rely on outside revenue streams.
King of the Hammers
"So have you attended like King of the Hammers and stuff? Oh yeah, King of the Hammers. Yep, they ran that this year."
King of the Hammers is a super tough off-road race. Cars and trucks have to survive rough desert terrain, so failures are common and preparation matters a lot.
King of the Hammers is a famous off-road desert race in the U.S., known for extreme terrain and high attrition. It’s often a proving ground for rugged fabrication and durability-focused race prep.
Mint 400
"I don't know if you've heard of the Mint 400 in Las Vegas. It's it's a pretty popular race and he's won that now two times in a row"
The Mint 400 is a big off-road race near Las Vegas. Even if a team is doing great, one mechanical problem can ruin the whole result.
The Mint 400 is a well-known off-road race held in Las Vegas, historically attracting top teams and drivers. In the segment, it’s used to illustrate how even strong teams can lose due to mechanical failures like drivetrain issues.
drive shaft failure
"leading it this year and they had a drive shaft failure, I think. So they didn't win it this year"
A drive shaft is the part that sends power from the gearbox to the wheels. If it fails, the car can lose drive or stop completely, which is especially bad during a race.
A drive shaft failure means the rotating shaft that transfers power from the transmission to the differential breaks or separates. In racing, it’s often caused by high torque loads, misalignment, fatigue, or insufficient strength for the abuse.
Trans Am
"So then did you end up building your own Trans Am car at that point then? I did in California."
Trans Am is a racing series. The cars are built specifically for competition, and here they’re talking about developing their race car over several generations.
Trans Am refers to the Trans-Am racing series, where teams build purpose-built cars to the series rules. In this segment, the host discusses building a Trans Am race car in multiple “Gen” iterations, focusing on chassis construction and stiffness.
Gen one
"I did in California. We built what we call the the Gen one weaver, which is a lot. It's really close to this other car that I'll show you in the video."
“Gen one” means the first version of their race car design. They started with an initial build, then refined it later to make it stronger and faster.
“Gen one” here refers to the first generation of the builder’s Trans Am chassis/race-car design. The key idea is iterative development—starting with a baseline construction, then improving structure and performance in later generations.
Gen two
"But then we came up with Chris Willis, my engineer. We we changed up some things and did a Gen two in the mid 90s. Okay. And it had it was still a square tube construction, but it had it was a lot stiffer"
“Gen two” is the next improved version of their race car. They kept the same general tube-style frame, but made it stiffer by changing how the frame pieces were arranged.
“Gen two” is the second generation of the builder’s Trans Am race-car platform, developed in the mid-1990s. The segment highlights that it kept a square-tube construction but improved stiffness through changes to how the tube package was built.
square tube construction
"And it had it was still a square tube construction, but it had it was a lot stiffer just in the way we constructed the the tube package basically."
Square-tube construction means the frame is made from square metal tubes. The way those tubes are connected can make the car feel more solid and predictable when it’s being pushed hard.
Square-tube construction refers to building a race chassis/frame from square-section tubes. Tube geometry and how the tubes are packaged (connected, reinforced, and triangulated) strongly affect stiffness, which influences handling consistency under load.
stiffer
"but it had it was a lot stiffer just in the way we constructed the the tube package basically. And we worked on some mechanical grip."
“Stiffer” means the frame flexes less. When the car flexes less, the tires can keep better contact with the road and the handling feels more consistent.
“Stiffer” describes increased chassis rigidity, reducing unwanted flex between suspension loads. In racing, more stiffness can improve mechanical grip consistency because the suspension geometry stays closer to what the engineers designed.
Gen three
"So and then this one Gen three became completely different like we just discussed. He said Gen two was in the 90s in the 90s."
“Gen three” is the next big redesign. Instead of just tweaking the old frame, they changed the design more radically to improve how the car performs.
“Gen three” is described as a major redesign compared to Gen two, to the point that it became “completely different.” In chassis development terms, this usually means a shift in structural layout or fabrication approach to chase better performance and durability.
NASCAR stint
"What were you doing? I guess that's when you had your NASCAR stint or let's see NASCAR, but I'm working with the team with Earnhearts."
A “stint” just means a stretch of time doing something. They’re saying their NASCAR time happened at a different point than when they were building the Trans Am cars.
A “NASCAR stint” refers to a period of time working with or competing for a NASCAR team. Here it’s used to explain the timeline of when the builder’s Gen two work happened relative to their NASCAR involvement.
Earnhearts
"I'm working with the team with Earnhearts. Earnhearts didn't happen until I got back here in North Carolina."
“Earnhearts” likely refers to the Earnhardt racing family. In NASCAR, that name is associated with major teams and a lot of racing know-how.
“Earnhearts” appears to be a transcription error for “Earnhardt(s),” referencing the well-known Earnhardt racing family and their NASCAR connections. In racing contexts, that name usually signals high-level team involvement and experience.
waivers
"Okay. When when TransM had like a 35 car field, we had about a third of the field in waivers. So it was I mean, it was like go to every race"
“Waivers” here sounds like exceptions or approvals that let teams keep racing or use certain parts. It’s part of how teams recover after crashes and get back on track.
“Waivers” in this context likely refers to teams using their components under specific rules or allowances after incidents. It highlights how race-car support can be about rapid replacement and compliance with series requirements.
35 car field
"Okay. When when TransM had like a 35 car field, we had about a third of the field in waivers."
A “35 car field” just means there were about 35 cars competing. They’re using that number to show how many teams relied on their parts and support.
A “35 car field” means roughly 35 cars entered in the race series at that time. The segment uses it to quantify how widespread their parts/chassis support was—about a third of the field using their waivers/parts.
build all those parts that got wrecked and smashed and broken
"go to every race, make a list of who needs what after the race, go home, build all those parts that got wrecked and smashed and broken,"
Racing breaks cars. This is describing how they’d go to races, then rebuild or replace the damaged parts so teams could keep competing.
This describes the operational reality of racing support: after each event, teams need replacement parts quickly due to damage from crashes and wear. It’s a reminder that successful race programs often depend on logistics and rapid fabrication, not just driving.
DEI
"He was actually the contractor that built DEI. DEI is like the garage Mahal. I don't know if you've ever seen it, but it's it was like the top of the top."
DEI is short for Dale Earnhardt Inc., a big NASCAR racing organization. The host is basically saying their shop was like a dream workplace for race preparation—very high-end and well resourced.
DEI refers to Dale Earnhardt Inc., a major NASCAR team organization. In the episode, it’s described as an ultra-premium race shop—“garage Mahal”—highlighting how well-funded and specialized top-tier NASCAR operations can be.
Earnhardt's group through a mutual friend
"...was got introduced to Earnhardt's group through a mutual friend. He was actually the contractor that built DEI."
They’re talking about how the speaker got connected to a major NASCAR team through someone they both knew. That connection led to work inside a high-level racing shop.
This segment is about how the speaker got introduced into Dale Earnhardt Inc.’s orbit via a mutual connection. It sets up the later discussion of working with top NASCAR programs and contributing ideas as a subcontractor.
subcontractor
"And it started out as I just was kind of, you know, working with them as subcontractor and bringing like new ideas..."
A subcontractor is someone hired to do a particular job for another company. The speaker is saying they started by helping out with specific work before becoming more involved.
A subcontractor is a specialized worker or company hired to perform specific tasks for a larger organization. Here, the speaker describes starting out as a subcontractor bringing new ideas to the team’s established processes.
bodywork
"So we were over in his shop that was putting on the bodywork, the body, the body department..."
Bodywork is the process of shaping, fitting, and mounting the car’s outer panels. In racing, getting it aligned correctly helps the car look right and behave consistently at speed.
Bodywork in NASCAR refers to the fabrication and fitting of the car’s outer panels and aerodynamic surfaces. The speaker discusses how the shop’s process and measurements (like working from a center line) affect how the body is mounted and aligned.
reference table with a groove centerline
"...the tables are blanchered ground... cut out on a big mill... thick inch and three quarter flat steel plates... it has a groove centerline in the plate..."
They use a big, super-accurate measuring platform with a line cut into it. That line helps them line up the chassis correctly so the frame isn’t crooked.
The builders use a precision measurement table with a machined groove centerline to establish an accurate reference. Using a rigid, accurately machined plate helps ensure the chassis is aligned parallel to the table edges and centered correctly.
frame rail
"...he says, Well, we measure this right side frame rail, this right side frame rail is a four inch by three inch tube..."
Frame rails are the main “beams” of the car’s frame. If you measure them carefully, you can tell whether the chassis is built straight and square, which matters a lot for handling.
A frame rail is a structural member of a ladder-frame or tube-frame chassis that carries loads and locates suspension components. Measuring specific frame rails (like the right side rail) is a way to confirm the chassis geometry is correct relative to the reference table and centerline.
ground clearance (mimicking ground clearance for the chassis)
"...it's elevated off the table about five inches, you know, it, it's mimicking ground clearance for the chassis."
They lift the chassis off the table so it sits like it would on the ground. That way, the measurements match the car’s real ride height instead of being taken in a “flat” position.
The chassis is positioned elevated off the measurement table to mimic real ground clearance. This matters because suspension geometry and how the car sits can change with ride height, so builders want measurements taken at a realistic stance.
4 inch by 3 inch tube
"...Well, we measure this right side frame rail, this right side frame rail is a four inch by three inch tube and it's an eighth wall..."
That measurement is the size of the metal tube used in the chassis. Bigger or stiffer tube sections help the frame resist flexing when the car is cornering or hitting bumps.
The “4 inch by 3 inch tube” describes the cross-sectional size of a rectangular tube used in the chassis rail. Tube size affects stiffness and how the chassis resists bending and twisting under racing loads.
eighth wall
"...this right side frame rail is a four inch by three inch tube and it's an eighth wall and is the right side of the car..."
“Eighth wall” refers to tube wall thickness—here, an eighth of an inch. Wall thickness is a key factor in chassis stiffness and strength, and it also influences weight.
zero (measuring from the outside of that tube)
"...and that is the tube they call zero. They call and they measure from the outside of that tube to the edge of the table..."
“Zero” is their starting point for measuring. Instead of guessing, they pick one fixed spot on the chassis and measure everything else from there.
Calling a specific tube “zero” means it’s the baseline reference point for measurements. By measuring from the outside of that tube to the table edge (and keeping it parallel to the other edge and centerline), the team can verify the chassis is positioned consistently.
centerline alignment
"“...they know that they got that tube equal to the table centerline... So I go... that tube's not straight... so I says you could have your chassis, you think it's centered, and it's going forward, but it might have some yaw in it.”"
Race cars need to be built so the frame is lined up correctly. If a metal tube is slightly bent from welding, the car can “aim” a little off without anyone noticing, and that can hurt how it drives at speed.
The speaker is describing how chassis parts must be aligned to a true centerline so the car tracks straight. If a tube or structural member is arched or not straight, the chassis can have hidden misalignment (yaw), even if it looks centered during build.
thick-wall rectangular tubing (four inches by three inches)
"“...It's four inches by three inches. It's thick wall... How do you know that it's not straight?”"
They’re talking about the size of the metal frame tube they used. Even with heavy-duty tubing, welding can still bend it slightly, and that can mess up the car’s alignment.
The speaker specifies the tube size and that it’s thick-wall, which matters because thicker sections can still warp when welded due to heat input and clamping. The tube’s geometry directly affects chassis alignment and structural stiffness.
weld-induced tube arching (heat distortion)
"“...you weld on it, it's going to arch the tube... So here comes a straight edge... it goes clunk, clunk... on a high point where that weld was made...”"
When you weld metal, the heat can make it warp. Even if the tube starts straight, the weld can pull it into a curve, which then throws off the car’s alignment.
Welding thick-wall rectangular tubing can introduce heat and stress that pulls the tube out of straightness, causing it to arch. The speaker uses a straightedge and “clunk” checks to show the tube’s high points at weld locations.
straight edge
"“...so here comes a straight edge... and it goes clunk, clunk... on a high point where that weld was made...”"
A straightedge is a precision reference tool used to detect bends or high spots in a fabricated tube. In this context, it’s used to verify whether the welded tube is actually straight relative to the intended alignment.
yaw (chassis misalignment)
"“...it might have some yaw in it. And then you put a body on that doesn't have any yaw in it. So now when you get down to the racetrack, you got two things fighting...”"
Yaw is basically a sideways “aim” error—like the car is pointed a little off from where it’s actually going. If the frame is twisted or rotated slightly, the tires and body don’t work together the way they should.
Yaw here means the chassis is rotated slightly left/right relative to the intended direction of travel. That creates a situation where the tires/wheels and the body are effectively “fighting” each other, which can show up as inconsistent performance.
body-on-skeleton chassis inconsistency
"“...they can't figure it out... And they were all built the same... And this was the reason why they had inconsistency in putting bodies on on skeleton chassis.”"
Even if the frame is close, the way the body gets bolted on can change how the whole car lines up. Small differences in mounting can lead to big differences in how the car behaves on track.
The speaker attributes inconsistent results to how bodies are mounted onto a skeleton chassis. If the chassis has misalignment (like yaw) but the body is mounted without matching that error, the assembled car’s geometry and handling can vary from build to build.
projecting a line
"the when they were doing setup, they were doing the same way they were, they were projecting a line. And, and they were, they were squaring up their four tires off of this right side frame rail..."
It’s a way to create a straight reference so you can tell if something is centered or bent. If the reference line doesn’t match the car’s real center, you can measure the error and fix it.
Projecting a line is a measurement technique used to establish reference points on the chassis or body. By using a consistent “zero” line/centerline, builders can quantify how far components are offset and correct them.
squaring up their four tires
"And, and they were, they were squaring up their four tires off of this right side frame rail, which really wasn't center, it wasn't equal to centerline. So that started a whole other process."
It means making sure the car’s wheels are positioned evenly and the car isn’t crooked. When the measurements are off, the car can pull or handle inconsistently, so teams fix it by measuring and adjusting.
“Squaring up” means aligning the car’s wheels and chassis so the left/right measurements are symmetrical. In a racing context, it’s about making sure the car tracks straight and that the body is mounted consistently relative to the chassis.
centerlines in the chassis
"...we'll category each car how bad it is, or how good it is. And we'll put centerlines in the chassis. And so anyhow, we did that. That's where it kind of all started."
They mark the car’s true center so everything else can be aligned to it. If the body isn’t centered the same way every time, the race car can behave differently from one build to the next.
Putting “centerlines” into the chassis means establishing a true geometric center reference on the frame so the body can be mounted consistently. This helps quantify offsets (how far off from “zero” something is) and reduce variation between cars.
string bar program
"And then we came up with a string bar program that put strings on the right side and the left side. And it's exactly centered. The string bars are centered when you, when you place them on the chassis..."
They set up strings as straight guides, then measure how far each wheel is from those guides. If one side is different, the car won’t handle the same way corner to corner, so the strings help them correct it.
A “string bar program” uses strings (or string bars) stretched along reference points to verify alignment and centering. Builders measure from the strings to the wheels to ensure the chassis is square and the rear end isn’t offset or leading, which improves consistency and predictability at the track.
rear end's not leading on one side
"...measure to your wheels to the string to square everything up, just make sure the rear end is not off to one side or not, making sure your rear end's not leading on one side or not."
“Rear end leading” describes a situation where the rear axle or rear structure is offset so one side effectively reaches the reference line first. Teams use measurement to ensure the rear is centered and not skewed, which affects straight-line tracking and corner balance.
Dale Earnhardt
"Sort of that with Earnhardt. What did that categorization look like then? ... I mean, it had no intention of working for Dale Earnhardt. I never had a dream about doing that..."
This is a famous NASCAR driver’s name. The speaker is saying their measurement process ended up being useful for a team connected to Earnhardt.
Dale Earnhardt (Dale Earnhardt Sr.) is referenced here as the racing figure whose program benefited from the chassis measurement/categorization approach. The context suggests this method was used to improve consistency across cars before/for a top-level NASCAR operation.
Ronnie Hopkins
"They were buying them from a manufacturer down in South Carolina, Ronnie Hopkins. And most everybody was. Roger Penske was just starting a chassis program."
They’re talking about a company that makes race-car chassis parts. If you buy from a supplier, you start with their design instead of building everything from scratch.
Ronnie Hopkins is referenced as the manufacturer in South Carolina that supplied chassis components. In NASCAR, chassis suppliers can strongly influence how quickly teams can iterate and what baseline performance they start with.
Hendrick
"And so was Hendrick, Rick Hendrick's program. They were just starting to build their own product."
They’re talking about Hendrick as another major team starting to build their own chassis. That can help them test changes faster and tailor the car to their drivers and setups.
Hendrick (Rick Hendrick’s program) is cited as also starting to build their own chassis. This reflects a broader shift in top-level racing toward internal engineering rather than relying entirely on external suppliers.
suspension things
"Same thing. It's no different in the chassis world, you know, you could try suspension things. You can try, you know, tube placement things"
This is about tuning the suspension so the tires stay planted and the car handles the way you want. Even small changes can make a big difference on track.
“Suspension things” refers to changes in how the suspension is designed and adjusted—like geometry, mounting points, and setup parameters. In racing, small suspension changes can strongly affect tire contact, grip, and handling balance.
tube placement
"you could try suspension things. You can try, you know, tube placement things because NASCAR wasn't as stern"
The chassis has a framework made of tubes. Where those tubes are placed affects how the car flexes, which changes how it feels and handles.
Tube placement refers to where structural tubes are positioned in the chassis. Changing tube locations can alter stiffness, how loads travel through the frame, and ultimately how the car responds under cornering and braking.
NASCAR rule packages and how they changed over time
"because NASCAR wasn't as stern and locked in as they are today. I mean, this is 25 years ago was a lot, a lot different rule packages, you know, it was all steel sheet metal"
Racing rules change what teams are allowed to do. When the rules change, teams often have to redesign parts and focus on different performance areas.
The speaker notes that NASCAR was “not as stern” 25 years ago and that rule packages were different, affecting what teams could experiment with. Changes in rules drive changes in car design priorities, materials, and development strategies.
composite body panels vs all-steel sheet metal
"it was all steel sheet metal, you know, they put templates... but today completely different composite comes out of a mold, you bolt it on with this bolt and this whole... and just pretty much takes the thought process out of it."
Back then, race bodies were mostly steel and shaped using templates. Now many parts are made from composite material and come out of a mold, then you bolt them on—so the process is more standardized.
The speaker contrasts older NASCAR bodywork—steel sheet metal made with templates—with newer composite parts made in molds. Composites are bolted on and can reduce variability, but they also change how teams approach fitment and development.
diffuser
"The diffuser down there became really important, way more important than anybody kind of initially thought. So and that's been something that's evolved into completely different"
A diffuser is a shape under the race car that helps control air as it flows underneath. Better diffuser design can push the car down harder for more grip in corners.
A diffuser is an aerodynamic device under the car that helps manage airflow and create downforce. The speaker says the diffuser became far more important than many initially realized, implying teams evolved their underbody aero development around it.
prototypes for NASCAR
"We built the first five prototypes for NASCAR. Actually for Techniques, Ronnie Johncock..."
A prototype is an early test version. NASCAR teams build prototypes to make sure the design works and the parts fit together before they commit to building many cars.
Building prototypes for NASCAR implies early development work—creating initial versions of chassis components or structures to validate design, manufacturing process, and fitment. Prototyping is crucial before scaling to full production for race teams.
NASCAR chassis
"We built the first five prototypes for NASCAR. Actually for Techniques, Ronnie Johncock has a company called Techniques... and he has these fabrication processes..."
In racing, the chassis is basically the car’s skeleton. It’s what everything else bolts to—so it strongly affects how the car drives and how safely it’s built.
A NASCAR chassis is the purpose-built structural frame and mounting platform that determines how the car handles, how components are packaged, and how the body is attached. In NASCAR, the chassis is tightly engineered for repeatable setup, safety, and consistent performance across teams.
Techniques
"Ronnie Johncock has a company called Techniques and it was up in Michigan, or it is, and he has these fabrication processes with lots of machinery..."
Techniques is described as a Michigan-based fabrication company that uses computer-controlled robotic tube bending and tube cutting, plus laser cutting of chassis components. The key point is that they provide a repeatable, CAD-driven kit process for building race car structures.
fish mouthing
"...robotic benders and tube cutters and, you know, fish mouthing and things like that."
When two tubes meet, you can cut the end of one tube so it matches the other tube’s shape. That makes the joint fit better and weld more cleanly.
“Fish mouthing” is a tube-fitting technique where the end of one tube is cut to match the curvature of another tube it will join, creating a better-fitting joint. In chassis fabrication, it improves weld quality and structural consistency compared with rough, hand-fit joints.
laser cut chassis components
"...he has these fabrication processes... we laser cut chassis components that you design yourself with your engineers..."
Laser cutting is like using a super-precise machine to cut metal shapes. When it’s used for race-car parts, it helps the pieces fit together the way they’re supposed to, with less guesswork.
Laser cutting is a manufacturing method that uses a focused laser to cut precise shapes from metal. For chassis components, laser cutting helps ensure parts match the CAD design closely, improving fit-up and reducing variation between builds.
COT (car of tomorrow)
"...starting the chassis shop in 0405. They started that new chassis, which was the COT, what they called the car tomorrow."
The COT, or “Car of Tomorrow,” was NASCAR’s next-generation race car platform introduced to standardize design and improve racing consistency. The speaker connects their chassis shop work to the start of building this new chassis generation.
Dodge sponsorship
"[3380.5s] ...developing and dynoing and tuning... [3390.9s] let's call it the 2012 season and they Dodge pulled out and they went to Ford's."
When a race team is sponsored by a manufacturer like Dodge, it often determines what kind of engines they run. If the sponsorship changes, the whole engine setup can change too.
The transcript ties the team’s engine program to the Dodge sponsorship period. Sponsorship changes can directly affect which manufacturer’s engines are used and whether the team needs an in-house engine shop.
dynoing and tuning
"[3374.5s] ...They were doing their own engines. They were building their own engines, developing and dynoing and tuning..."
The segment explains that Penske’s engine program involved developing engines, dynoing them, and tuning them. A dyno lets teams measure power and refine settings (like ignition timing and fuel delivery) before the engine ever sees race conditions.
Ford's
"[3390.9s] ...the 2012 season and they Dodge pulled out and they went to Ford's. [3398.8s] Now they lease all their Ford engines..."
They switched from Dodge to Ford. That kind of switch usually means the team changes which engines they use and how they get them.
The hosts say Penske shifted from Dodge to Ford after the 2012 season. That change is important because it leads to a different engine supply arrangement and affects how the team organizes engine building and tuning.
Roush Yates
"[3398.8s] Now they lease all their Ford engines through Roush Yates. [3404.8s] It's just a lease program..."
Roush Yates is mentioned as the source of Penske’s Ford engines via a leasing program. In top-level racing, teams may lease race engines from specialized builders to ensure consistent performance and support.
lease program
"[3404.8s] It's just a lease program and so they didn't need an engine shop anymore."
The “lease program” describes how race teams obtain engines from an outside supplier rather than building and maintaining their own engine shop. This can change staffing, processes, and how tuning responsibilities are handled.
head work
"[3419.6s] ...with the head engine guy over there was Scott Collier... [3464.1s] Kelly Thacker, he does like block work and hot dog that's a head work."
“Head work” refers to modifications and preparation of the engine cylinder head, typically including porting, valve work, and surface/fitment corrections. In racing, cylinder head work is a major factor in airflow and combustion efficiency, which affects power.
block work
"[3464.1s] Kelly Thacker, he does like block work and hot dog that's a head work."
“Block work” is engine-building work performed on the engine block, such as machining, fitting, and preparing the foundation for the rotating assembly. In racing programs, block work is critical for durability and for achieving the desired internal engine geometry.
dyno work
"[3464.1s] ...Danny Glad does a dyno work and they just together they know how to work together"
“Dyno work” refers to testing engines on a dynamometer to evaluate power and tune settings. The transcript credits Danny Glad with dyno work, emphasizing how dyno results guide calibration decisions for race engines.
race weekend
"Let's get back to the show. What does a race weekend look like for you? You travel across the country? Yep. What is it from the moment you leave the shop? What's that weekend look like?"
A race weekend is everything you do around the event. It usually starts with travel and setting up, then you do practice/qualifying runs before the actual race.
A “race weekend” is the full schedule around an event, not just the race itself. It typically includes travel, setup, registration/credentials, practice or qualifying runs, and then the race day activities.
Grand Canyon
"usually because you're racing, you don't take the time to go to the Grand Canyon because you're zooming by it, you know, to get to the West Coast or back and forth."
They mention the Grand Canyon to show how racing schedules are so packed that you don’t really stop for sightseeing. You’re focused on getting to the track and racing.
The Grand Canyon is referenced as an example of a landmark you might not have time to visit during a tight racing schedule. It highlights how travel and track time compress sightseeing.
Formula One track
"like from here to Texas to Circuit of Americas, the Formula One track, that's about a 20-hour drive."
They mention it’s a Formula One track to give context about the venue. It signals that the track is big and professional, so the event schedule is more structured.
The speaker calls Circuit of the Americas “the Formula One track,” which points to the circuit’s association with Formula One-style racing. This helps listeners understand the level of venue and the kind of event logistics involved.
qualifying vs race day sessions
"two runs on Saturday, one of them being qualifying, and the race on Sunday. Okay. So it kind of gives you a breakdown of the days"
Qualifying is about getting a good starting spot, and the race is about finishing the event. Teams use practice sessions to make sure the car is working well before the race.
The transcript distinguishes qualifying (to set starting position) from the race itself, with separate sessions on different days. Teams use these sessions to refine setup and confirm performance under different conditions and time pressures.
driver acclimated to the whole day
"The first run is just getting the driver acclimated to the whole day and the car and the track and whatnot."
The first on-track run is often used to get the driver comfortable with track conditions, tire behavior, and the car’s baseline setup before making targeted changes. This “warm-up” approach reduces the chance of chasing problems that are really just driver adaptation.
ride height
"or let's drop the ride height, you know, on the rear, you know, half a turn, just little things like that."
Ride height is how high the car sits. Changing it can change how the car grips the road and how it behaves in corners.
Ride height is the distance between the car’s body and the ground, and it strongly influences aerodynamics and suspension geometry. Lowering or raising the rear changes weight transfer and can help the car balance for turn-in, mid-corner grip, or exit traction.
overlay
"And it doesn't take much data. It's all pretty much old school. We can overlay and see what he's talking about. And then it kind of makes sense."
“Overlay” is a data-analysis method where video and sensor data are synchronized so the team can compare what the driver did (steering/throttle/braking) with what the car did (speed, line, and corrections). It helps translate driver feedback into measurable cause-and-effect for setup changes.
throttle position
"it also records throttle position, how much throttle is being used, how much steering is being inputted,"
Throttle position tells you how much gas the driver is using. Teams look at it to understand how the car is accelerating and whether the driver is getting the traction they need.
Throttle position is a sensor measurement of how much the driver is pressing the accelerator. In racing analysis, throttle position is used to correlate driver inputs with traction, acceleration, and whether the car is under- or over-rotating during corner exit.
steering input
"it also records throttle position, how much throttle is being used, how much steering is being inputted,"
Steering input is basically how much the driver turns the wheel. Recording it helps the team understand the driver’s actions during the lap.
Steering input is the measured amount of steering angle or steering movement the driver applies. Logging it helps teams see whether the driver is making large corrections, how early they turn in, and how steering changes relate to the car’s response.
brake pressure
"how much brake pressure is being applied, how much rear pressure, how much front pressure, you know, there's a lot of little things like that, that you can see where the driver might be complaining about this or that."
Brake pressure refers to how much hydraulic force is being applied at the brakes, often tracked separately for front and rear. In racing, analyzing brake pressure helps diagnose balance issues like locking, under-braking, or instability under decel.
balance all that out
"you might work on a corner and, and make it a little quicker. And it might take a little bit away from this other corner, but it's not as important because you're carrying so much more corner speed or something like that, you know, I mean, so you just kind of balance that balance all that out. And usually get quicker."
Changing the car for one corner can make it worse somewhere else. Teams adjust things so the car works well overall, because the lap is a whole package.
They’re talking about setup tradeoffs: improving one corner can worsen another, so teams “balance” the car’s behavior across the whole lap. The goal is overall lap time, not just making one section perfect.
corner speed
"it might take a little bit away from this other corner, but it's not as important because you're carrying so much more corner speed or something like that, you know, I mean, so you just kind of balance that balance all that out."
Corner speed is how fast you go while you’re turning. If you can carry more speed through the corner, you often end up faster for the whole lap.
Corner speed is how fast the car is traveling through a turn. Higher corner speed usually means better grip and balance, and it often outweighs small losses in other corners when optimizing overall lap time.
amount is a weight is a placement
"They're a lot of, they're more detailed than you think they are. And you got to think about every, every little thing is, is amount is a weight is a placement. And you're trying to balance the overall construction of the car weight for the driver, like Boris is a pretty, you know, pretty, he's a heavy guy."
It’s saying that not only how heavy the car is matters, but also where that weight sits. Where the weight is placed can change how the car turns and how stable it feels.
This is about mass distribution: the “amount” of weight and where it’s placed affects handling, balance, and how the car responds to braking, turning, and acceleration. In race cars, small changes in weight distribution can noticeably change corner behavior.
spare engine
"we do have spare engine, but we don't have a spare gearbox. The gearbox is pretty dependable and awfully dependable and hasn't, hasn't been a, hasn't been necessary."
A spare engine is a backup engine ready to install if the current one breaks. It helps the team get back on track faster, but it costs a lot to maintain.
A spare engine is an additional race engine kept ready to swap quickly if the primary fails. Teams do this to minimize downtime, but it’s expensive—so they balance how often they expect failures against the cost.
Sonoma double header
"Some tracks will be like this next race in Sonoma is a double header. So there's a race on Saturday and there's another race on Sunday."
A double header is two races at the same track in one weekend. They do it to help teams save money and reduce travel.
A “double header” means two races at the same track over a single weekend (Saturday and Sunday). The speaker explains it’s done to reduce travel costs for teams, especially for events on the West Coast.
budgeting per race (local mileage vs West Coast travel)
"So you're looking at maybe 50, 60,000 a race on average. Is that kind of how you think about it? ... on that, you're kind of amortizing some expenses"
They’re explaining how teams estimate what each race will cost. Races farther away usually cost more because of extra travel time and fuel.
The speaker breaks down costs per race and notes that travel and fuel differ by region (e.g., West Coast vs local). This is a practical racing-budget concept: teams estimate variable expenses like fuel, time, and logistics for each event.
amortizing expenses across multiple races
"And then, you know, on that, you're kind of amortizing some expenses, like your engine expense, because you don't use an engine for one race. You use it for multiple races, you know."
The speaker describes spreading costs over multiple events—e.g., an engine isn’t only used for one race. Instead, teams plan rebuild intervals and part replacement so the expense is “amortized” across the season rather than paid all at once.
engine expense
"you're kind of amortizing some expenses, like your engine expense, because you don't use an engine for one race."
They’re talking about the money spent to keep the race engine running. In racing, engines wear out and need rebuilds, so teams budget for that repeatedly.
“Engine expense” here refers to the cost of maintaining and rebuilding the race engine over the season. In racing budgets, engine wear is treated as a recurring line item because rebuilds and refresh parts are scheduled based on usage.
valve springs
"we tag a number to it that helps rebuild the engine, helps put new valve springs on it, but it's usually at its minimum, it's never at a maximum number"
Valve springs are small parts inside the engine that help the valves move correctly. Race teams often replace them on a schedule because hard driving can make them wear out faster.
Valve springs are components in an engine’s valvetrain that help keep valves closed and control valve motion. In racing, teams may replace valve springs at scheduled intervals to maintain consistent performance and avoid valve-train failures under high loads.
engine refresh cycle (miles between rebuilds)
"No, no, we, we'll go probably 600 miles... and then we'll refresh the valve springs... back on the dyno... it's 1600 to 1800 miles before a fresh rebuild..."
They’re talking about a schedule for when to service the engine. Instead of waiting for something to break, they run it for a while, check it, refresh key parts, and then keep racing.
The speaker describes a planned maintenance interval—running a set number of miles (or race-weekend distance) before refreshing components and then returning to the dyno. This is a reliability strategy in motorsports: balancing cost and downtime against the risk of wear-related failures.
check clearances
"...refresh the valve springs, and look it over, check, check clearances and whatnot, and then back on the dyno..."
Clearances are the tiny spaces inside the engine between parts. If those gaps aren’t right, the engine can run poorly or even get damaged, so teams measure them after a certain mileage or run time.
“Clearances” refers to the small gaps between moving engine components (like between valves and related parts). Checking them ensures the engine isn’t too tight or too loose, which can prevent power loss, overheating, and catastrophic mechanical failures.
shot rods out the pan
"...catastrophic failures too... and it just wasn't going to do it. And we shot rods out the pan, you know..."
That phrase means the engine broke in a really dramatic way. A rod failed and ended up tearing through the bottom of the engine, usually destroying the engine and requiring a rebuild.
“Shot rods out the pan” describes a severe engine failure where a connecting rod breaks and punches through the oil pan. It’s a catastrophic, usually non-repairable event that typically requires a full engine teardown and rebuild.
mag checks
"...Todd services the gearboxes for us and mag checks everything and make sure that everything's looking good..."
A “mag check” is a quick way to look for metal bits that shouldn’t be there. If the gearbox is shedding metal, it’s a warning sign that something is wearing out.
“Mag checks” typically refers to using magnets to inspect gearbox internals for metal debris. Finding excessive shavings or particles can indicate gear/bearing wear before it turns into a failure.
land speed project
"...I'm involved in a land speed project, which is, we want to go 500 miles an hour with the wheel driven piston powered vehicle car."
This is a project where a team tries to set a top speed record on land. Instead of a normal racetrack, they use a special course designed to be very fast and predictable.
A land speed project is an effort to set a record for maximum speed on land, typically on a prepared course like a salt flat. The engineering focus is usually on reducing aerodynamic drag, managing stability, and ensuring the propulsion system can deliver power without losing traction or control.
500 barrier
"Right now, I think the record is like 486... So nobody's broken the 500 barrier with the wheel."
They’re talking about the big milestone of getting to 500 mph. At that speed, the car has to be extremely stable and efficient, and even small problems can stop the run.
The “500 barrier” refers to the challenge of reaching 500 mph, which is a major threshold in land-speed racing. At that level, small issues in traction, stability, and aerodynamic drag can prevent the vehicle from accelerating safely or staying controllable.
wheel driven piston powered vehicle
"Okay. In a wheel driven piston powered car. Wow. They've done it with turbines. Yeah. They've done it with jets."
This means the engine is a piston engine and it turns the wheels to move the car forward. That’s different from rockets or jets, which push forward using thrust.
“Wheel driven piston powered” describes a land-speed vehicle where a piston engine drives the wheels through a drivetrain, relying on tire contact for traction. That’s fundamentally different from thrust-based propulsion (like jets or rockets), where acceleration comes from pushing exhaust mass rather than gripping the ground.
thrust versus traction
"So it's a little bit different, you know, thrust versus, you know, traction, you know, so this..."
Thrust is like pushing the vehicle forward with force from an engine’s exhaust. Traction is how well the tires grip the ground—if grip isn’t enough, the wheels can spin instead of accelerating.
“Thrust versus traction” highlights the key difference between propulsion that accelerates the vehicle by thrust (jets/rockets) and propulsion that accelerates it by tire grip (traction). At extreme speeds, traction limits how much torque the tires can transmit without slipping, while thrust-based systems can keep pushing regardless of wheel grip.
Viper V10s
"...it has two engines, two Viper V10s. Oh, really? That are... 2,500 horsepower a piece."
They’re using two V10 engines—each one has ten cylinders arranged in a V shape. Using two engines is a way to make a huge amount of power for a record attempt.
“Viper V10s” refers to using V10 engines from the Dodge Viper family in this land-speed car. A V10 is a ten-cylinder engine arranged in a V shape, and using two of them is an extreme approach to get enough power for very high-speed runs.
top fuel car
"...this vehicle is owned by ex-top fuel driver, Doug Herbert. He was like, I think the second guy to go 300 miles an hour in a top fuel car."
Top Fuel is a drag racing class with super-powerful cars. The point here is that the owner has experience handling big power and keeping the car under control.
A “top fuel car” is a drag racing category known for extremely powerful engines and very high acceleration over a short distance. Mentioning an ex-top fuel driver implies the owner has experience with high-power launches and managing traction and stability under extreme loads.
Bonneville, Utah
"...it's hard to get backing on a dream to go this fast on a salt bed in Bonneville, Utah."
Bonneville, Utah is the famous location for land-speed racing on the Bonneville Salt Flats. The salt surface provides a hard, relatively low-friction track that helps vehicles achieve very high speeds, but it still requires careful planning for weather, surface condition, and safety.
compressed air on board
"6XDs, two of them, one behind each engine, and we're going to shift them with air charges... with a button on the steering wheel."
They’re using stored air pressure in the car to help change gears. When you press a button, that air helps move the shift parts for you.
They’re describing using an onboard compressed-air system as the power source to actuate gear selection. Instead of purely mechanical linkages, air pressure triggers the shift mechanism when the driver presses a button.
two transmissions
"Okay. Yeah. So that's one thing that always kind of boggles my mind is when things have two transmissions. Yeah. How we, you got to sync everything together."
They’re talking about a car that has two gearboxes. The tricky part is making sure both gearboxes shift together so the car doesn’t fight itself.
The hosts are discussing a setup with two separate transmissions working together. Coordinating them matters because both must select the correct gear at the same time to avoid driveline mismatch and unwanted torque reactions.
air charge
"...Rick's got a setup... works off of a charge... we're going to be nothing but upshifts with that vehicle... upshifts and a air charge, it'll be a button on the steering wheel."
An “air charge” is a quick push of pressurized air. It’s what actually makes the shifting happen when you hit the button.
An “air charge” here refers to a burst of pressurized air used to move shift components. In this system, the air charge is triggered by a steering-wheel button to actuate both transmissions simultaneously.
selenoid
"...Clay, his other partner on the transmission... it's, it's in a selenoid, it's an aerosilenoid basically that works off of a charge."
A solenoid is like an electrically controlled valve. It decides when pressurized air gets sent to the mechanism that moves the shifter.
They appear to mean a solenoid—an electrically controlled valve that directs pressurized air to the shift actuator. In a pneumatic shifting system, solenoids are the “switch” that turns electrical input into air movement.
cancel the torque of the engine
"They are mounted, the engines face each other because wanted to cancel the torque of the engine... you can see the whole body twist... counteraction of the rotation."
They’re trying to reduce the twisting force from the engines. By arranging the engines so their forces oppose each other, the car should track straighter with less driver correction.
They’re describing an engineering approach where the engines face each other so their rotational torque counteracts. By canceling opposing engine rotation effects, the vehicle may require less steering correction to stay on a straight line.
keep it on that black line on the salt
"...we won't have to have steering input. You'll see like other vehicles have steering input to keep 'em straight, you know, just to keep like he's just to keep it on that black line on the salt."
They’re talking about staying perfectly straight during very fast runs. The “black line” is a target to follow, and the car’s design is meant to reduce how much you have to steer to stay on it.
This references straight-line stability requirements typical of high-speed runs on salt flats. The “black line” is a visual guide for staying on course, and the discussion ties it to reducing steering input via torque cancellation and coordinated drivetrain behavior.
differentials
"there. So it's two, two engines, two transmissions, two differentials, it's four-wheel drive."
A differential is what lets wheels turn at different speeds when you’re cornering. That matters because the inside and outside wheels don’t travel the same distance.
A differential allows wheels on the same axle to rotate at different speeds, which is crucial when turning. With multiple differentials (as described here), the system can better manage traction and power delivery across the car.
four-wheel drive
"there. So it's two, two engines, two transmissions, two differentials, it's four-wheel drive. [4477.5s] And because we need traction."
Four-wheel drive means the car can push with all four wheels instead of just two. That usually helps when the road is slippery or when you’re trying to put down a lot of power.
Four-wheel drive (4WD) sends power to both the front and rear axles to improve traction. In high-power or low-grip situations, it helps reduce wheelspin and keeps the car moving more consistently.
MoTeX electronic system
"And we're going to marry them through MoTeX electronic system. So that will, [4490.0s] they will marry the engines, you know, their fuel consumption, their, their RPMs, their, you know, [4496.5s] all their different vitals."
This sounds like an electronic control system that helps coordinate multiple engine and drivetrain components. Instead of each system acting on its own, the computer helps them work together.
MoTeX appears to be an electronic control system used to coordinate multiple powertrains and their sensors. The key idea is that software can “marry” engine/transmission behavior by monitoring RPM, fuel consumption, and other vitals.
ton of sensors
"There's going to be a ton of sensors on this particular vehicle. [4501.4s] Yeah. A huge wiring expense. This is the craziest undertaking I've heard about life."
Sensors are the car’s “eyes and ears.” If you have a lot of them, the computer can make smarter decisions—but it also means the build is more complicated.
A sensor-heavy vehicle uses many inputs (like RPM, temperatures, pressures, and wheel/vehicle data) to let the control system manage complex behavior. More sensors generally means more precise control, but also more wiring, calibration, and failure points.
Nissan Juke
"... I've heard about life. And this will be, we can juke it with computers, you know, to, to lead one in o..."
The Nissan Juke is a small crossover, meaning it’s built to be easy to drive like a regular car but with a higher seating position. It’s known for having a unique, eye-catching design. The podcast mention sounds like it’s using the name “Juke” as a wordplay reference.
The Nissan Juke is a compact crossover that blends SUV-like practicality with a smaller, more playful shape. It’s often discussed because it’s designed to be different—both in styling and in how it’s packaged for everyday driving. In the podcast context, it sounds like the conversation is referencing the “Juke” name and how it can be used as a playful word.
electronic setup and testing
"So there's going to be a lot of electronic setup on that particular vehicle and [4517.6s] testing. How's this vehicle progressing?"
With a complicated car, you can’t just bolt everything together—you have to program and fine-tune how it all works. Then you test it to make sure it behaves correctly when you drive hard.
When a build uses multiple engines/drivetrains, the electronic “setup” includes calibration of how systems talk to each other and how power is coordinated. Testing is essential to verify stability, synchronization, and safe operation under load.
time travel
"Next August, [4556.1s] 2027, August. Well, it's kind of like me asking, it's like, oh, yeah, when are we going to be time travel?"
They’re joking that the project timeline feels impossible to predict. Big builds like this often take longer than expected because everything has to be tested and made to work together.
This is a humorous comparison, but it highlights the long lead time typical of complex race-car development. When multiple systems and heavy electronics are involved, schedules often slip due to testing and integration.
SureThing Logistics
"Anywho, next year is the proud owner of SureThing Logistics, having traveled much"
SureThing Logistics is referenced as a company the speaker will own, tying into the practical side of transporting cars to events. For racing builds, reliable logistics can be as important as the mechanical work.
Subaru
"This project is just, I can't escape Subaru's anywhere... So they make specialty tools and parts for Subaru's..."
Subaru is the car brand being discussed. The host is talking about Subaru-specific aftermarket parts and how learning the technical side helps him understand what owners need.
Subaru is the car brand at the center of this segment, specifically in the context of aftermarket support and technical knowledge. The host discusses Subaru-specific parts ecosystems and rebuilding components used on Subaru engines and drivetrains.
Company 23
"Are you familiar with a company called Company 23 by any chance? Nope. So they make specialty tools and parts for Subaru's."
Company 23 is a company that makes aftermarket tools and parts for Subaru cars. The host mentions it because it offers parts you can rebuild yourself instead of replacing them outright.
Company 23 is a specialty Subaru-focused parts and tools company. In this segment, it’s mentioned as making components that let owners rebuild certain Subaru parts rather than buying new replacements.
AVCS cam gears
"we just relaunched a new product where you could rebuild AVCS cam gears. That was something that you historically just had to go and buy. Really? Now we provide something where you just rebuild it yourself..."
AVCS cam gears refer to the camshaft timing components used on Subaru engines with AVCS (Active Valve Control System). Rebuilding AVCS cam gears can restore proper valve timing without purchasing brand-new parts, which can be expensive.
bushings
"We're short shifters, bushings, all that stuff. So every day I'm answering Subaru's support emails..."
Bushings are small parts that help connect components while absorbing movement and vibration. Upgrading them can make the car feel tighter, but it may also make the ride a bit harsher.
Bushings are rubber (or polyurethane/metal) components that isolate movement and reduce vibration between parts. Upgrading bushings can tighten up drivetrain and suspension feel by reducing unwanted flex, but it can also increase noise/vibration.
short shifters
"We're short shifters, bushings, all that stuff. So every day I'm answering Subaru's support emails..."
A short shifter is a drivetrain modification that reduces the lever travel between gears. That typically makes shifting feel quicker and more precise, especially in cars where the factory shifter action feels long.
CarPoi
"And then the other one is a company called CarPoi, same ownership group for the most part. We're short shifters, bushings, all that stuff."
CarPoi is an aftermarket parts company. In this segment, it’s mentioned because it makes parts that improve shifting and handling on Subaru cars.
CarPoi is another aftermarket company mentioned as part of the same ownership group as Company 23. Here it’s tied to Subaru performance/maintenance parts like shifters and bushings.
three wheel drive
"[4726.9s] back here. But anyways, so yeah, this is, from what you told me, going to be a three wheel drive. [4735.6s] This is a three wheel drive vehicle."
“Three wheel drive” means the vehicle sends power to three wheels. Instead of just two wheels getting driven, three wheels help with traction.
“Three wheel drive” is a drivetrain concept where power is sent to three wheels instead of the usual two (or four). It’s often discussed in the context of unusual vehicle layouts like three-wheelers, where traction and stability can be tuned differently than a conventional car.
slingshots
"[4762.2s] when they first came out back, I don't know, when was that back in the [4767.5s] early 2000s or something. I don't like the slingshots and yeah, the slingshots and the the [4772.7s] t-rex and some of these other ones, you know, there's just a few of them, if you Google them,"
The speaker compares their concept to “slingshots,” referring to a category of three-wheeled vehicles that became popular in the early 2000s. The key point is that they view many of those designs as more style/novelty than performance-focused.
t-rex
"[4767.5s] early 2000s or something. I don't like the slingshots and yeah, the slingshots and the the [4772.7s] t-rex and some of these other ones, you know, there's just a few of them, if you Google them,"
They mention “T-rex” as another example of a three-wheeled vehicle from that era. They’re using it to say those kinds of cars didn’t really focus on performance.
“T-rex” is mentioned as another three-wheeler example from the early 2000s. In this context, it’s used as a reference point for the speaker’s opinion that those vehicles weren’t performance-oriented.
street legal
"[4784.2s] race car guys, background and the way they build race cars to build a vehicle for the street. [4790.5s] Because this eventually will be street legal, is my goal, is to mass produce these chassis."
“Street legal” means it’s meant to be allowed on public roads. That usually requires meeting rules for safety and equipment, not just being fast.
“Street legal” means the vehicle is intended to be compliant with government regulations for public-road use, not just track use. That typically drives design choices around safety equipment, lighting, emissions, and how the vehicle is certified.
mass produce these chassis
"[4790.5s] Because this eventually will be street legal, is my goal, is to mass produce these chassis. [4796.5s] There'll be, again, pre-bent C&C, laser coped, put in a jig, welded, robotic welded, and, and then,"
They’re describing making the chassis in large numbers instead of one-off custom work. The goal is to make it easier for regular people to buy and build.
The speaker outlines a plan to mass-produce chassis using industrial processes, aiming to make a race-inspired platform accessible to enthusiasts. This is essentially about scaling fabrication from custom builds to repeatable manufacturing.
laser coped
"[4796.5s] There'll be, again, pre-bent C&C, laser coped, put in a jig, welded, robotic welded, and, and then, [4805.9s] you know, powder coated and then assembled and off on the street they go."
This sounds like using a laser to cut metal parts precisely. The benefit is that the pieces fit together better and are easier to repeat for many builds.
“Laser coped” appears to refer to laser cutting/processing of metal parts for the chassis. Laser cutting is used to create accurate, repeatable shapes that improve fit-up before welding.
powder coated
"[4805.9s] you know, powder coated and then assembled and off on the street they go. So this will be a vehicle [4811.7s] that you can, you can do yourself in a two car garage and you can purchase this, hence the three"
Powder coating is a surface-finishing process where a dry powder is applied and then baked to form a durable protective layer. On a chassis, it helps resist corrosion and wear, which matters for longevity—especially if the vehicle will be street-driven.
three phase
"[4811.7s] Or you can build it yourself as a kit and your son or your daughter or your girlfriend or whatever, [4838.0s] you know, of some buddies and you can, you don't have a lot of room in a two car garage. So phase [4842.9s] one comes, it's a minimal amount of boxes, maybe the chassis to begin with and whatnot, a few parts [4847.8s] and you get through phase one and you're still interested, you can go to phase two."
They’re talking about building the vehicle in steps (“phases”). You start with a smaller package, then you can decide later whether to buy the next parts and keep going.
The speaker describes a staged build program (“three phase”) for a chassis/vehicle kit, where you start with a minimal set of components and progress to later phases if you want to keep building. This is a common approach in kit-car and modular manufacturing, helping buyers spread cost and effort over time.
two car garage
"[4811.7s] So this will be a vehicle [4819.6s] that you can, you can do yourself in a two car garage and you can purchase this, hence the three [4819.6s] wheels or what we call the three phase."
They’re saying the build is meant to be doable at home, in a normal garage. That usually means the parts are designed to be assembled without a full machine shop.
Mentioning a “two car garage” frames the project as something designed for home assembly rather than professional fabrication. It implies the kit is modular and manageable in size/complexity for typical enthusiast spaces.
kit
"[4819.6s] welded, painted, your color and just purchase it and take it home, put it in your garage. [4831.9s] Or you can build it yourself as a kit and your son or your daughter or your girlfriend or whatever,"
A “kit” is a package of parts you assemble yourself. Instead of buying a finished vehicle, you buy components and put them together.
The speaker describes selling the vehicle/chassis as a kit, which shifts the build from a fully assembled product to a do-it-yourself assembly model. Kits can reduce upfront cost and allow buyers to choose how much they want to assemble themselves.
phase one, two or three
"know, so you can go phase one, two or three as your progression goes, you can build it yourself, you can customize it yourself"
They’re talking about building the car in steps. You start with a basic setup, then upgrade it later as you want more performance or features.
“Phase one, two or three” describes staged progression—starting with a baseline build and then adding more performance and/or complexity over time. This kind of modular upgrade path helps spread cost and lets owners tailor the build to their goals.
air cooled, no radiator
"it could be a two wheel drive Volkswagen air cooled, no radiator, it still bolts up pretty much the same thing, a lot simpler, a lot lighter, less costly."
Air cooling means the engine gets cooled by air instead of coolant flowing through a radiator. It can be simpler, but you have to make sure the airflow is right so the engine doesn’t overheat.
An air-cooled engine relies on airflow and internal cooling passages rather than a liquid coolant radiator. Removing the radiator can simplify packaging and reduce some cooling-system complexity, but it shifts the burden to proper airflow management and heat rejection.
roll cages and roll bars
"here you got a safety package with roll cages and roll bars and built by racing race car guys, you know, that knows a little bit about safety and performance."
A roll cage is a full structural framework of tubes designed to protect occupants during rollovers and impacts, while roll bars are partial versions. In track-oriented builds, these structures are often integrated with safety harness mounting points and reinforced mounting to maintain rigidity.
electric rear wheel drive
"it could be a two wheel drive front, for instance, it could be a Volkswagen two wheel drive front, it could be an electric rear wheel drive... the floors could be batteries, right under the seat... it recharges when you're getting there"
They’re describing a setup where an electric motor powers the back wheels. The goal is to drive efficiently (and possibly recharge on the way back) while still having fun.
Electric rear-wheel drive means the electric motor(s) drive only the rear wheels, while the front wheels may be unpowered. The host also describes battery “floors” and recharging when arriving, which is a hybrid-style concept for reducing fuel use while still allowing performance.
turbocharged
"this particular car is going to have roughly 430 horsepower turbocharged Subaru. I can't wait to dump the clutch"
Turbocharging is a way to make an engine produce more power. It forces extra air into the engine so it can burn more fuel and make more horsepower.
Turbocharging uses exhaust-driven forced induction to pack more air into the engine, which allows higher power output than naturally aspirated setups. In performance builds, turbocharging is often paired with supporting upgrades like fuel, cooling, and engine management to handle the extra stress.
brimbo brakes
"you know, it's got brimbo brakes, Italian expensive brakes. It's got Tilton hydraulic master cylinders and clutch assemblies."
Brembo is a brand that makes performance brakes. Better brakes help you stop harder and keep working even when you’re driving aggressively.
“Brimbo brakes” is almost certainly a reference to Brembo, a well-known performance brake brand. Upgrading to high-end brakes improves stopping power and heat resistance, which matters a lot in racing and hard driving.
Tilton hydraulic master cylinders
"It's got brimbo brakes, Italian expensive brakes. It's got Tilton hydraulic master cylinders and clutch assemblies."
A master cylinder is part of the hydraulic system that turns your pedal movement into hydraulic pressure. Tilton makes race-oriented versions that are built to handle frequent, hard driving.
Tilton is a motorsports-focused manufacturer of hydraulic master cylinders used to actuate clutches and sometimes brakes in race cars. In a high-performance build, the goal is consistent pedal feel and reliable hydraulic pressure under repeated hard use.
clutch assemblies
"It's got Tilton hydraulic master cylinders and clutch assemblies. It's got 300M axles."
The clutch is what lets the engine power the drivetrain. A stronger clutch helps the car handle more power and repeated hard starts.
A clutch assembly is the set of components that connects and disconnects engine power from the transmission. In racing-style builds, upgraded clutch parts help handle higher torque and repeated launches without overheating or fading.
300M axles
"It's got Tilton hydraulic master cylinders and clutch assemblies. It's got 300M axles. It's got JRI shocks and hypercoast springs."
These are stronger axle shafts made from a tough steel. The idea is they can survive higher forces without bending or failing.
“300M axles” refers to axles made from 300M steel, a high-strength alloy commonly used in performance and racing driveline components. The material choice helps resist bending and fatigue when loads are high (hard launches, cornering, and traction events).
Chrysler 300M
"... master cylinders and clutch assemblies. It's got 300M axles. It's got JRI shocks and hypercoast spring..."
The Chrysler 300M is a mid-size family sedan made for everyday driving and comfort. When people talk about it in detail, it’s often about maintenance items like brakes and suspension parts. The podcast mention sounds like it’s listing the kinds of components that are on the car.
The Chrysler 300M is a mid-size sedan that’s remembered for its comfort and straightforward, traditional layout. It can come up in technical discussions because owners and mechanics talk about specific parts and systems—like brakes and suspension components—when describing maintenance or repairs. The podcast snippet suggests a breakdown of what’s on the car and what components it uses.
JRI shocks
"It's got 300M axles. It's got JRI shocks and hypercoast springs. So a lot of the product that we use in racing, you know, we're using in this fun vehicle as well."
Shocks control how the car moves up and down. JRI shocks are built for performance so the car stays more stable when you drive hard.
JRI is a suspension component brand known for race-oriented shocks. Quality shocks help control how the vehicle grips and handles over bumps, during braking, and through cornering by managing spring movement.
hypercoast springs
"It's got 300M axles. It's got JRI shocks and hypercoast springs. So a lot of the product that we use in racing, you know, we're using in this fun vehicle as well."
Springs help support the car and control how it reacts when you brake, turn, or hit bumps. Performance springs can make handling more predictable.
“Hypercoast springs” likely refers to Hyperco coil springs, a brand commonly used in performance suspension setups. Springs determine ride height and how the car supports weight transfer, which directly affects grip and stability.
Briggs lawnmower engine
"But they got little tires and they got one wheel drive. And I think they had a Briggs, Briggs, a lawnmower engine or something in there. I don't know what it was. I think it was an Ecotech."
They’re talking about a small, simple engine—like the kind you’d find in a lawnmower. Those engines are usually not very powerful, so the project is about making the whole setup more capable.
The speaker is describing the kind of small engine used in some three-wheeled “slingshot” style vehicles, comparing it to a Briggs & Stratton lawnmower engine. These lightweight, low-displacement engines are typically far less powerful than purpose-built racing powertrains, so the build focuses on maximizing traction and control.
one wheel drive
"But they got little tires and they got one wheel drive. And I think they had a Briggs, Briggs, a lawnmower engine or something in there."
“One wheel drive” here means a single-driven wheel setup (commonly front- or rear-wheel drive depending on the vehicle layout). With only one axle driving, torque can be harder to manage because the driven tire is more likely to spin, making traction control and tire choice especially important.
four different braking program
"I've got like a four different braking program in this car that you can, you can manipulate the car to do different things. And so that'll make it kind of interesting too."
They’re talking about different ways the car can brake depending on the mode you choose. That can change how quickly it slows down and how stable it feels when you’re pushing it.
A “braking program” suggests the car has selectable brake control modes—likely via electronics that change how braking is applied (and potentially how it interacts with traction/stability systems). Multiple programs let the driver tailor braking behavior for different surfaces or driving styles.
trike (three-wheeler) motorcycle license
"It can be licenses as a, as a three-wheeler or a, what do they call them, a trike. Yeah. Yeah. So it's almost like a motorcycle license. It's"
They’re talking about how a three-wheeled vehicle might be treated like a motorcycle for licensing. That can change what paperwork and license you need compared with a normal car.
The speaker is describing licensing classification for a three-wheeled vehicle (“trike”), comparing it to motorcycle licensing rules. In many places, three-wheeled vehicles can be regulated differently than standard cars, affecting registration, insurance, and what license you need to drive.
three-wheeler racing platform
"Yeah. I think it'd be, I think it'd be fun and, and exciting. And then I'd like to actually turn it into a three-wheeler racing platform where you have to have a riding mechanic like the old days."
They want to race a three-wheeled vehicle like a real motorsport. Because it’s not a normal car, it would likely need special rules and a different kind of setup to be safe and competitive.
They’re talking about turning a three-wheeled vehicle into a dedicated racing platform. The key idea is that three-wheelers need different rules and setup than cars, including how many people are aboard and how the vehicle is controlled at speed.
hydraulic disconnect in the rear wheel
"But are you thinking like getting something like a hydraulic disconnect in the rear wheel or something like that? Or there's possibility for that."
This sounds like a system that can temporarily “separate” what the rear wheel is doing, using fluid pressure. The goal would be to help the vehicle grip better or behave more predictably when turning.
A hydraulic disconnect would be a system that can separate or decouple drive/braking action at a wheel using hydraulic control. In a racing context, it’s often discussed as a way to manage traction or stability by changing how the rear wheels behave.
turning brake
"Or there's possibility for that. It's got a turning brake in it to where it'll lock up either one of the front wheels, which is going to be a little tricky because you're going to have to have a pretty good grip on the wheel to counteract that pull."
They’re describing a brake strategy used while turning. By locking one wheel, the car can be made to pivot or rotate more, but it’s tricky because it depends heavily on tire grip.
A “turning brake” here refers to a brake function used to help the vehicle rotate or control yaw during cornering. The speaker describes it locking up one front wheel, which would create a deliberate traction difference to induce or stabilize turning.
rear brake only
"It's got a rear brake only where you can set the back of the car and get it going. So your regular clutch or your regular brake pedal, which operates off all corners or individual front or individual rear separate."
They’re talking about a setup where braking is only applied at the back. That can change how the vehicle behaves when you slow down, which matters a lot for traction and control.
“Rear brake only” suggests a braking system that initially limits braking force to the rear axle. That can be used to control how the vehicle settles under braking and to manage stability—especially important for unconventional platforms like three-wheelers.
regular clutch
"So your regular clutch or your regular brake pedal, which operates off all corners or individual front or individual rear separate."
They mention a normal clutch, like you’d find in a manual transmission. In a custom build, the clutch still matters because it controls how power gets to the drivetrain.
The “regular clutch” implies a conventional manual-style driveline control is part of the concept. In a custom racing vehicle, clutch operation can be coordinated with braking/traction systems to manage launch and low-speed control.
parking brake
"And then a third one is going to be kind of like a parking brake almost. Like if you can imagine like an old Volkswagen ratcheting park brake with a button on it. But it'd be something similar to that where it would, when you pull it up, it will deploy linkage out the bottom of the car..."
They’re describing a brake that works like a parking brake, but it’s been adapted for this vehicle. Instead of just holding the car still, it deploys something to touch the ground and create braking/holding force.
They describe a third brake function “kind of like a parking brake,” but with a custom actuation method. The idea is that it deploys linkage and a rubber pad to contact the pavement, effectively adding a dedicated holding/traction device beyond the normal service brakes.
balancing point of the car front to rear weight
"...it will deploy linkage out the bottom of the car in the exact center of the balancing point of the car front to rear as far as front to rear weight."
They want the braking force to act near where the car’s weight is balanced front-to-back. That helps the vehicle stay stable instead of tipping or twisting when the brake engages.
They’re describing deploying the brake/traction pad at the car’s front-to-rear balance point. That’s a stability concept: placing the contact/force near the center of mass helps reduce unwanted pitching or rotation during deployment.
dump the clutch
"the car will spin once you get the car and dump the clutch and hit the turning brake, it will spin on its own axis is what I'm in a rubber blaze of smoke."
Dumping the clutch means letting the clutch out really fast to get the car moving quickly. It can make the launch violent, so it can stress parts like the transmission and driveshaft.
“Dump the clutch” means releasing the clutch very quickly to transfer engine torque to the drivetrain. It’s commonly used to launch a car hard, but it can shock the drivetrain and increase wear or breakage risk.
spin on its own axis
"it will spin on its own axis is what I'm in a rubber blaze of smoke. So you're not going to be able to even see the car... it comes out and it just swoops and does a big ol Brody and just hazes rubber forever and out the park"
They’re describing a maneuver where the car rotates in place instead of just driving forward. It happens when the tires lose grip and the driver uses throttle and braking to keep it spinning.
The host is describing a deliberate, low-speed rotation where the car pivots around its own axis—essentially a controlled “tank-slap”/pivot-style burnout or spin. This kind of maneuver relies on traction loss, drivetrain torque, and brake/steering coordination.
rally is so intense and... destroy the Gearbox
"...because the rally is so intense and, you know, just wants to destroy the Gearbox. So I'm thinking I might get a year or two older Gearbox because that that always increases with time and they come up with stronger parts"
Rally driving is rougher and more chaotic than normal street driving. The drivetrain gets hit with lots of sudden forces, so transmissions often need upgrades to last.
Rally driving is especially hard on the drivetrain because of constant traction changes, hard throttle/brake transitions, and shock loads from rough surfaces. That’s why rally teams often upgrade gearbox internals and use stronger parts to survive repeated abuse.
aftermarket... tuning side of things
"So this is going to be like a stock ECU sort of deal, an aftermarket, like for the tuning side of things. It could be,"
They’re talking about using an aftermarket computer/tuning setup instead of the factory one. That lets you adjust how the engine runs so it performs better with the modifications.
They’re discussing an aftermarket engine management/tuning approach instead of a stock ECU strategy. Aftermarket tuning can change fuel, ignition, and boost (if applicable) to better match the build’s hardware and driving goals.
stock ECU
"So this is going to be like a stock ECU sort of deal, an aftermarket, like for the tuning side of things."
The ECU is the car’s computer that controls things like fuel and ignition. A stock ECU uses the factory settings, which might not be ideal for a modified engine.
ECU stands for Engine Control Unit, the car’s main computer. Using a “stock ECU” means relying on the factory calibration, which may limit how much the engine can be optimized for a heavily modified build.
Link
"there's an aftermarket, it's called the Link. Yeah, I was going to say Link is kind of a go-to for these guys. Yeah, and that's what this engine will run on, yeah."
Link is an aftermarket computer for the engine. It helps the car decide how much fuel and spark to use so the engine runs the way the builder wants.
“Link” here refers to an aftermarket engine management system (often called a standalone ECU) used to control fuel, ignition, and other parameters. It’s a common choice in niche motorsports because it’s flexible and tuners can dial in performance for a specific build.
Motec
"Link and Motec, I think that those are kind of like the main go-tos from what I hear, but again, slowly learning that whole world."
MoTeC is a performance engine computer used in racing. It lets the tuner control the engine more precisely and often helps with diagnosing what’s happening while you drive.
MoTeC is a well-known brand of high-end aftermarket engine management systems used in racing. Compared with basic factory ECUs, MoTeC setups are often chosen for their tuning capability, data logging, and reliability under motorsports conditions.
NASCAR DEI Cup car
"We've got a NASCAR DEI Cup car. We've got a vintage Trans-M car from 1986 that won the championship V6."
This is a NASCAR Cup-style race car from the DEI team. It’s built specifically for NASCAR racing, not like a normal street car.
This refers to a NASCAR Cup Series car associated with DEI (Dale Earnhardt Inc.). NASCAR Cup cars are purpose-built stock cars with standardized rules, but teams still heavily customize chassis setup, aerodynamics, and powertrain details within the regulations.
vintage Trans-M car from 1986
"We've got a NASCAR DEI Cup car. We've got a vintage Trans-M car from 1986 that won the championship V6."
That’s a Trans-Am race car from 1986. Trans-Am is a road-racing series, and this one was built around a V6 engine to win.
“Trans-M” is clearly referring to Trans-Am, the SCCA racing series. A 1986 Trans-Am car winning with a V6 highlights how series rules and engine choices can shape the competitive formula (including weight and power-to-weight).
4.5 V6
"Which V6 was in that one, by the way, you mentioned that earlier. That's the 4.5 V6. It's basically like a small block Chevy with two cylinders lobbed off of it."
He’s talking about a V6 engine that’s 4.5 liters. The idea was to base it on a known engine design and modify it to fit the rules and performance goals.
The “4.5 V6” is the specific V6 displacement used in that Trans-Am era build. In context, it was derived from a small-block Chevy architecture by removing two cylinders, which is a classic racing approach to get a desired displacement and packaging.
power to weight recipe
"They were good running V6s. They were a little weak in dependability, but that car was reduced weight by about 200 pounds just because it lost two cylinders, right? So it was a good power to weight recipe for that car."
He’s saying the car was faster because it had a good balance of power and weight. Less weight can make the same (or even less) power feel much quicker.
“Power to weight recipe” describes how performance depends on both how much power the engine makes and how much the car weighs. Cutting cylinders reduced weight, which improved acceleration and overall competitiveness even if the engine had limitations.
off-road doom buggy
"over there in the corner, we've got an off-road doom buggy. Yeah, I was looking at that earlier."
This is a custom off-road buggy built to take a beating. It’s designed for rough rides and hard use, not normal street driving.
An off-road “doom buggy” is a custom-built off-road vehicle, typically with a lightweight chassis and long-travel suspension for rough terrain. In this segment, it’s notable because it’s being built for high abuse and power delivery to the drivetrain.
airbag
"But it's all airbag because my back, I wanted a nice, cushed deal. So it's got lots of wheel travel, and it's got a, it's had the same engine as turbocharged Subaru, 430 horse."
He means the suspension uses air instead of traditional springs. That can make the ride softer and help the vehicle stay controlled over rough ground.
“It’s all airbag” indicates the buggy uses an air-suspension setup (air springs/air shocks) rather than conventional coil springs. Air suspension can provide a smoother ride and adjustable ride height, which matters when you want comfort and control over big bumps.
Mendiola gearbox
"It's got an aftermarket gearbox, a Mendiola gearbox to take some of the abuse. It's got the drive shaft shop out in Salisbury, did all the axles for both of these vehicles, the three-wheeler and the doom buggy."
This is a stronger-than-stock transmission/gearbox brand. He’s using it because the buggy’s drivetrain gets hammered and needs to last.
A “Mendiola gearbox” is an aftermarket racing gearbox designed to handle high torque and repeated abuse. In this context, it’s chosen because the buggy’s drivetrain needs to survive hard launches and rough off-road loads.
drive shaft shop out in Salisbury
"It's got the drive shaft shop out in Salisbury, did all the axles for both of these vehicles, the three-wheeler and the doom buggy."
They used a local shop in Salisbury that works on drive parts like axles. That matters because race/off-road vehicles put a lot of stress on those components.
This refers to a local drivetrain specialist (“drive shaft shop”) in Salisbury that built or serviced the axles for multiple vehicles. Shops like this are important in racing because axle/driveshaft components need to be correctly built for strength, balance, and reliability under load.
off-road durability weaknesses
"So it's the first thing that sees the durability weakness and it'll show its ugly head and snaps up and break it, you know, more or less."
When you drive off-road hard, certain parts get stressed more than others and break first. Builders learn from failures and strengthen the weak spots so the car can handle the abuse better.
Off-road durability weaknesses are the components that fail first under repeated impacts, vibration, and harsh terrain loads. The idea is that “abuse” reveals weak links over time, so builders learn what breaks and reinforce or redesign those areas.
paddle tires
"It's more designed for sand, right? Big paddle tires, climbing huge hills."
Paddle tires are special off-road tires for sand. Their tread is shaped to grab and push through loose sand instead of getting stuck.
Paddle tires are off-road tires with large, paddle-like tread blocks designed to move sand effectively. They help prevent the vehicle from bogging down by digging and “paddling” through loose sand.
wet sump
"is that like a dry sump set up or no? That is not. That's a wet sump. So yeah."
Wet sump means the engine oil sits in a pan under the engine and gets pumped around. It’s simpler than dry sump, which uses extra tanks to keep oil from starving during hard cornering or rough use.
A wet sump is an engine lubrication setup where the oil is stored in a pan at the bottom of the engine and circulated by an oil pump. The alternative is a dry sump, which uses separate tanks and is often used for sustained high-G conditions to reduce oil starvation.
Silver Lake sand dunes test
"And have you ever ever been up to like Silver Lake, like the sand dunes in Michigan? ... It'll be there by the end of the day."
They talk about going to Silver Lake sand dunes to test a vehicle in real conditions. The point is that sand driving is tough, so it helps reveal problems before a bigger trip.
The hosts discuss using Silver Lake sand dunes as a real-world test environment for an off-road vehicle. It’s framed as a practical “test bed” before committing to longer trips, highlighting how terrain choice affects vehicle stress.
1935 crew cab Chevrolet pickup truck
"“Oh, daily driver 1935 crew cab Chevrolet pickup truck that's been cut down the middle and widened the whole foot... and a handmade chassis with probably air suspension on it with amazing brakes, lots of power.”"
They’re talking about a 1935 Chevrolet pickup that’s been turned into a modern, super-comfortable daily driver. It’s stretched/widened for more space, and it’s built on a custom frame with air suspension and strong brakes.
This is a custom build based on a 1935 Chevrolet pickup, specified here as a crew cab (four-door) and heavily modified for daily use. The host describes a cut-down-and-widened body, a handmade bed, and a handmade chassis, plus performance-oriented upgrades like air suspension and “amazing brakes.”
custom chassis
"“...a handmade bed, and a handmade chassis with probably air suspension on it...”"
A custom chassis is basically the truck’s frame being built or modified from scratch. It’s how builders make sure everything fits right and the truck drives the way they want.
A handmade/custom chassis means the vehicle’s frame is built or heavily modified rather than using the original structure. This is often done to fit modern components, improve strength and geometry, and create the ride height and handling characteristics the builder wants.
air suspension
"“...a handmade chassis with probably air suspension on it with amazing brakes...”"
Air suspension uses air bags instead of regular springs. It lets the truck sit higher or lower and usually rides smoother.
Air suspension uses air-filled springs (instead of steel coils) to automatically raise, lower, and smooth the ride. It’s popular on custom trucks because it can be tuned for comfort at low speed and stability under load.
amazing brakes
"“...air suspension on it with amazing brakes, lots of power. And that's your daily driver.”"
They’re saying the truck would have upgraded brakes so it stops better and more reliably. That matters a lot when you have a lot of power.
“Amazing brakes” implies a brake upgrade beyond stock, typically with better calipers, rotors, and brake pads for stronger stopping power and fade resistance. In a custom daily driver with lots of power, upgraded brakes help match the vehicle’s performance to safe stopping.
suicide rear doors
"“...a four door with suicide rear doors, you know, regular doors in the front.”"
Suicide doors are doors that open from the opposite side hinge location than normal doors. They’re often used for style and easier access, especially on custom builds.
Suicide doors are hinged at the rear (instead of the front), which can make entry/exit easier and create a distinctive look. Modern versions are typically safer because they use better latch/locking systems, but the term still refers to the classic rear-hinge style.
building and racing a track car
"Track car, I'm building it. I'm racing it... You can build it, and you can compete with it..."
They’re talking about making a race car yourself and then taking it to the track. Instead of just buying the best stuff, you build your own plan and try to beat the competition.
The host emphasizes the idea of creating a track car from scratch and then racing it, rather than buying an off-the-shelf solution. This highlights the engineering/creative side of motorsport—designing, building, and tuning to compete.
iconic racetracks
"...being able to race across this country at all the iconic racetracks with..."
“Iconic racetracks” refers to famous circuits that many racing series visit, which often become part of a driver/team’s identity and résumé. The episode frames racing across these tracks as a major motivation and career highlight.
Riddler award for hot rods
"...I kind of enjoy the Riddler award for hot rods. And it's like the top award for the coolest hot rods out there..."
The Riddler Award is a top honor at the Detroit Autorama (commonly associated with the “coolest hot rods” category) recognizing standout creativity and craftsmanship. The host connects it to innovation—often applied to older body-style cars—showing how hot-rod building and engineering overlap with racing thinking.
show car
"“something that you'd come up with and something you'd probably make in that regard, a show car like that.”"
A show car is a car you build to look great and show off at events. It’s usually not meant to be driven every day like a regular commuter.
A “show car” is a vehicle built or modified primarily for display—often with attention to appearance, fitment, and presentation. It’s different from a daily driver because it may be less about commuting comfort and more about visual impact and event readiness.
Volkswagen station wagon
"“when I was a kid, I had a Volkswagen station wagon. And it had probably 300,000 miles on it. And it went everywhere.”"
He’s describing a Volkswagen station wagon he had that was high-mileage but still reliable. He liked it because it was practical and could handle long drives.
He recalls a Volkswagen station wagon he owned as a kid that had very high mileage and “went everywhere.” Station wagons are often chosen for practicality and comfort, and older ones can become reliable daily drivers if maintained well.
front running team
"“is just an enthusiast and wants to be part of a front running team. I would enjoy that.”"
A front-running team is a racing team that regularly fights near the front of the race. It usually means they’re well-prepared and have the support to compete for wins.
A “front running team” is one that consistently competes for top positions rather than mid-pack finishes. Achieving that typically requires strong preparation, reliable equipment, and enough resources to support testing, development, and race-day execution.
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