The 10 Greatest Myths in Racing
About this episode
Ross and Jeff frame racing as a world of “lies and half truths,” then run through a list of misunderstood ideas. They challenge the “fastest car wins” and “best driver is the fastest” myths, arguing that strategy, execution, traffic management, and risk timing matter—especially as races get longer. They also debunk driving-technique rules like “always be on the throttle at the apex,” and explain why “smooth is fast” is only partly true. The episode closes with a Jaws-themed wrap-up and credits.
It’s another mythbusting episode! Ten classic racing myths, ten rapid-fire shoot-downs, no prisoners whatsoever.
Your answers, as always, come from INTC’s resident paddock veterans: Jeff Braun is a champion IMSA engineer with time in IndyCar and NASCAR. Ross Bentley is a former IndyCar driver and sports-car champion turned world-renowned performance coach and author.
This show changes format every episode, because squirrel. This format is a new one—we call it “THE FASTEST LISTICLE IN SPORTS.”
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This episode was produced by Sam Smith.
As always, thanks to our friends at BFGoodrich for supporting the show!
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ABOUT THE SHOW:
It’s Not the Car is a podcast about people and speed. We tell racing stories and leave out the boring parts.
Ross Bentley is a former IndyCar driver, a bestselling author, and a world-renowned performance coach. Jeff Braun is a champion race engineer. Sam Smith is an award-winning writer and a former executive editor of Road & Track magazine.
We don’t love racing for the nuts and bolts—we love it for what it asks of the meatbag at the wheel.
New episodes every other Tuesday.
Le Mans
"So you were over there testing for Le Mans. How did it go?... and ship her off to Le Mans in a couple of weeks and go do that."
Le Mans is a very long-distance race where cars have to keep going for hours. Teams test ahead of time so the car works well not just in daylight, but also over long runs.
Le Mans is the famous endurance race held at Circuit de la Sarthe in France, where teams run for many hours and manage tire wear, fuel use, and driver stints. Because it’s endurance-focused, pre-race testing often emphasizes consistency and nighttime/long-run behavior as much as outright speed.
Aragon
"We tested for two days at Aragon, which is not part of Lord of the Rings... Anyway, we tested there. Had a good test."
Aragon is a race track in Spain where teams test their cars. Because it has long straight sections, it’s a good place to check how fast and how stable the car is at speed.
Aragon refers to the Circuito de Aragón in Spain, a road course used for motorsport testing. It’s known for long straights and high-speed sections, which makes it useful for evaluating top speed, gearing, and aero efficiency before races like Le Mans.
P2s
"So there was like 12, 13 of us, P2s mostly and GT3s. Cars ready, do a little bit of a rebuild on it after the test"
P2s are a type of race car class used in endurance racing. They’re built to race for a long time and stay reliable, not just sprint fast for a few laps.
P2s refers to the Prototype class in endurance racing (historically “LMP2” in the Le Mans ecosystem), which is built for privateer teams rather than the top “factory” prototype category. These cars are designed for endurance reliability and efficient performance over long stints.
GT3s
"So there was like 12, 13 of us, P2s mostly and GT3s. Cars ready, do a little bit of a rebuild on it after the test"
GT3s are a standardized class of race cars. They start from real production cars, but they’re modified for track racing and are used by many teams.
GT3s are race cars built to the FIA GT3 ruleset, which is a standardized class for customer teams. GT3 cars are based on production models but are heavily modified for racing, and they’re common in endurance events and test days.
nighttime
"You said you guys got like 20 some hours of testing and a bunch of nighttime. It sounds great."
Nighttime testing matters in endurance racing because track conditions change—cooler air affects engine and tire behavior, and visibility is different. Teams use these sessions to validate lighting, driver comfort, and the car’s balance when temperatures shift.
track days
"It's a good test. It's like a company that does test days, kind of like you think of track days. There's a couple of companies in the U.S. that do the same,"
Track days are organized events where drivers (often non-professional) can drive their own cars on a circuit for practice. In this context, the host compares professional testing to track days to explain the idea of renting time on a circuit for development and practice.
strategic standpoint
"but oftentimes when you don't have the fastest car, you do some different things from a strategic standpoint. And I think people would be surprised how often the not fastest car wins races."
This means the race isn’t only about having the quickest car. It’s also about making smart choices during the race to get the best result.
“Strategic standpoint” refers to how teams and drivers plan their race decisions—like when to push, when to manage tires/fuel, and how to respond to changing track conditions. The hosts argue that if you don’t have the fastest car, strategy becomes more important to win.
the longer the race
"I'm thinking about times that I've won or been around teams that have won and not the fastest car. I think the longer the race, the less that matters."
In a longer race, small problems and timing matter more. That gives drivers and teams more chances to use strategy and recover, even if they weren’t the fastest at the start.
The idea that “the longer the race” reduces the advantage of raw speed is about how time accumulates under real conditions. Over longer distances, tire wear, fuel management, traffic, and reliability issues create more opportunities for strategy and driver skill to outweigh outright pace.
one lap race
"Like if you have a one lap race, kind of want the fastest car because there isn't a whole lot of strategy there, right?"
They’re talking about a super-short race where there isn’t much time to make up ground with strategy. In that case, the quickest car usually matters more.
A “one lap race” is used here as a shorthand for a very short event where there’s little time for strategy to develop. With minimal laps, the fastest car typically has less time to be offset by tire/fuel management, traffic, or race incidents.
Fernando Alonso
"You know, Fernando Alonso has done things not in the fastest cars, but he's been able to, if he didn't win, he put way up the grid because of how he managed the issues the car had."
Fernando Alonso is a famous Formula 1 driver. The point here is that he can still do well in races even if his car isn’t the absolute fastest.
Fernando Alonso is a two-time Formula 1 World Champion known for strong racecraft—making good decisions under pressure and managing problems during a race. In this segment, he’s used as an example of someone who can achieve results even when the car isn’t the fastest.
put way up the grid
"if he didn't win, he put way up the grid because of how he managed the issues the car had."
“Grid” is the lineup for the race. Being “way up the grid” means you’re near the front, which helps you get a better result even if your car isn’t the fastest.
“Put way up the grid” refers to starting or ending up near the front of the starting order (“grid”) in a race weekend. The host’s point is that even without the fastest car, a driver can still secure a strong position by managing issues and driving effectively.
tire management
"Yep, like tire management, you can take a car and you're right, long races, Clay Millican might not agree because his races last three and a half seconds. You know, you're not going to out tire management"
Tire management means driving in a way that keeps the tires working well for the whole race. In long races, tires wear out, so you can’t just drive flat-out the entire time without losing grip.
Tire management is the set of driving and setup choices aimed at keeping tire grip consistent over time. In longer races, tires wear and heat up, so managing that degradation can matter as much as outright speed.
long races
"and you're right, long races, Clay Millican might not agree because his races last three and a half seconds. You know, you're not going to out tire management the guy probably in a drag race, but long races give you more opportunities to take a car that isn't the fastest and win."
Long races are different from short ones because the tires and grip change over time. That means a car doesn’t have to be the fastest for every moment to win—it can win by staying consistent and not destroying its tires.
Long races change what “winning” looks like because tire wear, heat cycles, and consistency over many laps become decisive. That creates more opportunities for a car that isn’t the absolute fastest to still win by managing tires and maintaining performance.
Clay Millican
"and you're right, long races, Clay Millican might not agree because his races last three and a half seconds."
Clay Millican is a drag racer. The hosts mention him because drag races are so short that tire grip and tire strategy don’t play the same role as they do in longer races.
Clay Millican is a drag racer referenced here to illustrate how tire management can matter differently depending on race length. In this segment, his short race duration (about 3.5 seconds) is used to argue that tire management is less of a deciding factor than raw launch and traction early on.
drag race
"You know, you're not going to out tire management the guy probably in a drag race, but long races give you more opportunities to take a car that isn't the fastest and win. Still, I mean, even in a three and a half second race,"
A drag race is a short straight-line race where the goal is to get to the finish as fast as possible. Because it’s so short, getting off the line well can matter more than managing tires over time.
A drag race is a straight-line sprint where the key variables are launch, traction, and acceleration over a very short distance. This segment contrasts drag racing with longer races to argue that tire management and consistency matter differently depending on race format.
reaction time
"Still, I mean, even in a three and a half second race, there are races where, a drag race is where I think the driver just reaction time, whatever, that little bit better and they managed to win."
Reaction time is how fast the driver reacts when the race starts. In drag racing, the race is so short that reacting a little faster can make the difference before tire wear even becomes a big issue.
Reaction time is how quickly a driver responds to the start signal, which can strongly influence outcomes in drag racing. Because drag races are extremely short, small differences in launch response can outweigh longer-term factors like tire wear.
whole shot win
"So maybe Clay would be the exact example because a whole shot win by definition is that the slower car from start line to finish line won."
A whole shot win means you get out of the gate first and stay in front all the way to the finish. In drag racing, that can let a car win even if it isn’t the faster one on paper.
A whole shot win in drag racing means the car that gets the best launch and is ahead from the start line to the finish line wins. The segment uses this to support the idea that the “slower car” can still win if it gets the jump and holds the lead.
throttle
"[836.2s] I have heard so-called driving experts who said, [840.4s] oh, you must always be on the throttle at the apex of a corner. [844.9s] And I don't know, just about anything that starts off with or uses the word always in"
The throttle is what controls how much power the engine sends to the wheels. In a turn, using the throttle changes how much grip the tires have and how the car behaves.
In racing driving, the throttle is the driver’s control of engine power by opening the throttle valve. “Being on the throttle” means feeding more power to the wheels, which strongly affects traction and how the car rotates through a corner.
apex
"[840.4s] oh, you must always be on the throttle at the apex of a corner. [844.9s] And I don't know, just about anything that starts off with or uses the word always in [849.4s] it, short of it being something that's part of the laws of physics, I'm going to go with"
The apex is the closest point to the inside of the corner. Hitting it at the right time helps the car set up for a better exit.
The apex is the point in a corner where the car is closest to the inside of the turn. Where you place the apex—and how you time throttle and steering—changes your exit speed and stability.
off camber
"[877.9s] Is it going downhill? [878.9s] Is there banking or is it off camber? [880.8s] There are just a few times over the past few years, I've seen, read, heard people saying"
Off camber means the track surface is tilted so the tires don’t sit straight up. That can make the car lose grip more easily and feel less predictable in the turn.
Off camber describes a corner where the road surface is slanted so the tires aren’t upright relative to the ground. That can reduce grip on one side and make the car more sensitive to throttle timing and steering angle.
banking
"[876.9s] Is it going uphill? [877.9s] Is it going downhill? [878.9s] Is there banking or is it off camber?"
Banking means the track is tilted in the corner. That tilt can make it easier for the tires to stick, which affects how you drive through the turn.
Banking is when a road or track corner is tilted so the outside is higher than the inside. That tilt can help tires generate more lateral grip, changing how much throttle you can apply and where the car wants to go.
fastest lap
"And fastest lap, even fastest average over the entire race may be good. But what made them fast over many laps is also how they manage traffic, racecraft."
“Fastest lap” means the quickest one lap a driver does in the race. It shows the car and driver can be very quick, but winning usually depends on doing well repeatedly and making smart choices during the whole race.
“Fastest lap” is the single quickest lap time a car completes during a race. It can be a useful indicator of outright speed, but it doesn’t automatically mean the driver is best overall because races are won by consistency and strategy across many laps.
racecraft
"But what made them fast over many laps is also how they manage traffic, racecraft. Exactly."
Racecraft is how a driver actually races—when to pass, how to defend, and how to deal with other cars. It’s not just about going fast in clean air; it’s about staying quick while navigating traffic.
Racecraft is the set of driving skills and decision-making used to gain or defend position during a race. It includes things like choosing when to pass, managing tire and brake wear, and handling traffic so you can stay fast without getting stuck behind slower cars.
manage traffic
"But what made them fast over many laps is also how they manage traffic, racecraft. Exactly."
Managing traffic means dealing with slower cars (or lapped traffic) in a way that preserves your lap times and race position. It’s a core part of race performance because getting stuck behind traffic can erase your advantage even if you’re fast when the road is clear.
fuel saving
"And now you have things like fuel saving. So you put a driver out who we're trying to jump them in the pits."
Fuel saving means driving in a way that uses less fuel than normal. In racing, that can let you pit less often—or pit at the right time—so you can gain positions even if you’re not pushing flat-out all the time.
Fuel saving is deliberately managing engine output and driving style to use less fuel than the maximum available. In many racing series, this directly affects how long you can run between pit stops and can be the difference between winning and losing even if you’re not always at peak speed.
pit stops
"So what we need to do is save enough fuel so our pit stops two seconds shorter than the guy ahead of us. And that's how we're going to pass them."
A pit stop is when the car enters the pit lane for service—commonly refueling, tire changes, and sometimes adjustments. Race strategy often revolves around timing pit stops so you can come out in front, even if your car is slower for parts of a stint.
stiffer springs
"The myth is stiffer springs make my car handle better. They oftentimes do, but not always."
Stiffer springs make the suspension less “wobbly.” The car may feel more steady, but that doesn’t guarantee the tires are actually sticking better. Handling can improve in feel while lap speed still doesn’t.
“Stiffer springs” means using suspension springs with a higher spring rate, so the car resists body movement (like rolling) more. That can make the car feel more controlled, but it doesn’t automatically mean the tires are generating more grip. The episode’s myth is that stiffer springs always improve handling.
aero
"And like certainly stiffer helps a car that's got like aero stuff going on, right? Air going out of the car, like that platform close to the road controlling that."
“Aero” means how the car’s shape interacts with air. Some cars generate downforce that pushes the tires harder onto the road. The host says stiffer springs can help when that downforce is a big part of the grip, but not always.
“Aero” is short for aerodynamics—how air flow around the car affects forces like downforce. The segment notes that stiffer springs can help when aero is actively pressing the car toward the road, because the chassis can stay more stable under that load. But for many track-day cars, aero may be small enough that suspension/tire effects matter more.
platform close to the road
"Air going out of the car, like that platform close to the road controlling that. But for a track day driver..."
This phrase is about the part of the car underneath that’s close to the ground. Designers can shape airflow under the car to help push it down onto the tires. If that effect is strong, suspension stiffness can help the car stay stable.
“Platform close to the road” is describing the car’s underbody area that interacts with airflow to influence downforce. When the underbody is designed to manage air under the car, it can create a stronger “suction” or pressure difference that increases tire loading. The episode links this aero effect to why stiffer suspension can feel beneficial in those setups.
Ford Mustang
"...or a track day driver in there, BMW or Porsche or Mustang or Miata or whatever it is where aero really isn'..."
The Ford Mustang is a sporty car made by Ford, usually as a coupe or convertible. People bring it to track days because it’s built to drive fast and handle well. In the podcast context, it’s being used as an example of a car that can be fun on track even when advanced aero isn’t the main focus.
The Ford Mustang is a well-known American sports coupe/convertible built for performance driving and everyday usability. In a discussion about track-day cars, it’s often mentioned because it can be set up for spirited driving without needing heavy aerodynamic complexity. That makes it a common reference point when talking about what matters most on track—like tires, brakes, and driver skill—rather than aero alone.
Mazda MX-5 / Miata
"...day driver in there, BMW or Porsche or Mustang or Miata or whatever it is where aero really isn't a facto..."
The Mazda MX-5 (Miata) is a small two-seat sports car made for fun driving. It’s known for being light and easy to handle on twisty roads and track days. In the podcast, it’s mentioned as an example of a car that can still work well even if advanced aero isn’t the main requirement.
The Mazda MX-5, commonly called the Miata, is a lightweight two-seat roadster designed for nimble handling and driver-focused performance. It’s frequently discussed in track-day conversations because its basic design emphasizes balance and agility over complex aerodynamic hardware. That’s why it fits the podcast point about aero not being the deciding factor for every track-day driver.
softer
"Explain why softer can provide more grip, but it might be less responsive. Why that happens is because you're using the tire harder..."
“Softer” suspension lets the car move a bit more instead of staying perfectly rigid. That can help the tires stay in their best grip zone, especially on non-racing tires. The downside is the car may feel less quick to respond.
In this context, “softer” refers to using a more compliant suspension setup (softer springs and/or less aggressive damping) that allows the chassis to move more. That movement can help keep the tire working in its grip range, especially when the tires aren’t designed for racing. The tradeoff is often less immediate steering response.
non racing tire
"Why that happens is because you're using the tire harder, especially if you're on like a non racing tire, you need to be a little more gentle on that tire..."
A “non racing tire” is a tire meant more for normal driving than track use. It usually has less grip and can lose traction sooner if you push it too hard. On track, you may need smoother driving and setup choices to get the best traction.
A “non racing tire” is a street-oriented tire (or at least not a purpose-built track tire) with a rubber compound and construction tuned for everyday use. These tires often have less inherent grip and a narrower operating window, so they may require gentler inputs to avoid overheating or losing traction. That’s why suspension changes that increase tire loading can have different results on track.
grip
"The car might feel better, but it's going to hurt the tire and slide the tire quicker. Now, I'm not saying you would go faster if you didn't make it stiffer because the feel, it all gets to how the driver responds to what the car is doing."
Grip is how well the tires can “hold on” to the road. If grip is low, the car will slide more and you usually have to slow down or lift off the throttle to stay in control.
In racing, grip is the tire’s ability to generate traction between the rubber and the road surface. More grip lets the car stay on the throttle and hold a better line, while too little grip forces drivers to lift or slow down.
car leaning
"And if the car leaning way over, but making tons of grip makes you uncomfortable and you lift off the throttle because it's leaning over and you're not sure what it's going to do."
When the car “leans,” it means the body tilts as you corner. Suspension setup can change how much it leans, and that affects how the tires stay planted.
Car leaning refers to body roll—when the chassis tilts to the outside of a turn due to lateral forces. Suspension stiffness and damping affect how much the car leans and how the tire contact patches are loaded during cornering.
rolls over
"Man, you do not want a car that rolls over when you turn into a corner at Phoenix at 180 miles an hour."
“Rolls over” means the car tips so much that it can become unstable and potentially flip. At very high speed, too much tilt is a safety problem.
“Rolls over” here means the car tipping far enough to lose stability, potentially leading to a rollover. At high speeds on ovals, excessive body roll can be dangerous because the vehicle’s center of gravity and suspension geometry determine how easily it can become unstable.
Phoenix
"Man, you do not want a car that rolls over when you turn into a corner at Phoenix at 180 miles an hour."
Phoenix is where they’re talking about running very fast oval corners. The key idea is that at those speeds, the car has to stay stable and not tip too much.
Phoenix refers to the Phoenix area oval racing venue used for IndyCar-style racing. The point is that at extreme oval speeds, stability and roll control become critical.
Jimmy Kites
"But I've had drivers tell me, Jimmy Kites, one of the guys we had on the show, he would always want that movement."
Jimmy Kites is a racing driver mentioned as an example. The host is saying some drivers actually prefer the car to move a bit so they can feel what the tires are doing.
Jimmy Kites is referenced as a driver who had a specific preference about suspension movement. In this context, he’s used to illustrate that some drivers like more chassis movement because it helps them feel what the tires are doing.
right rear
"He would say, I can't feel the right rear and I would go softer on the right rear and it would move."
The right rear is one specific tire at the back of the car. The host is talking about how changing suspension stiffness can change how that tire grips and how the driver can feel it.
The right rear is the rear wheel on the passenger side (in a left-hand-drive car). In oval/turning discussions, changing how that corner loads—by softening or stiffening suspension—can change how the driver feels traction and stability.
inside tires
"But when you do that, if the car is softer, the inside tires tend to stay on the road more."
Inside tires are the tires on the inside of the turn. If the car leans a lot, those tires may lose load; if they stay planted, they can help the car grip through the corner.
Inside tires are the tires on the inside of a turn (the side toward the center of the corner). Suspension stiffness and body roll affect whether those tires stay loaded and in contact, which changes traction and steering feel.
go-kart
"So they're helping. If the car is super stiff, like a go-kart, think about it as, you know, yeah, it's super responsive when I turn the steering wheel."
“Go-kart” is a comparison meaning the car feels super quick to respond when you turn. The host is saying that if you make a race car too stiff, it can feel responsive but still lose grip.
“Go-kart” is used as a comparison for a very responsive, low-mass feel with quick steering response. The host is contrasting that responsiveness with how extreme stiffness can unload tires and reduce usable traction.
wing
"There's no always answer. I mean, taking it to those extremes, Ross, think about, and I know it's got a big giant wing on the top of it,"
A wing on a race car is there to push the car down onto the track. That helps the tires stick, but the suspension still has to keep the tires loaded correctly in the turn.
A wing on a race car is an aerodynamic device that creates downforce. More downforce increases the tires’ normal load, which can improve grip—though it doesn’t eliminate the need for the suspension to manage tire loading and stability.
arrow downforce
"And they are making incredible amounts of mechanical grip on top of the big giant arrow downforce that they have."
Downforce is the “suction” effect from a race car’s shape and wings that presses the tires harder onto the track. More downforce usually means better grip, especially when the surface isn’t very sticky.
“Downforce” is the aerodynamic force that pushes a race car downward to increase tire grip. The “arrow downforce” phrasing here is referring to the big aerodynamic grip created by the car’s aero package, which helps it stay planted even on low-grip surfaces.
myth is all it takes to make it in racing is money
"So the next one, the next one came from Ross. A lot of people are probably going to need your responses on this, but the myth is all it takes to make it in racing is money, which like, man, there are caveats there."
They’re arguing against the idea that racing success is just about having money. The point is that talent and effort still matter a lot, even if money helps open doors.
This segment tackles the racing myth that money alone determines who makes it to the top. The discussion contrasts financial backing with factors like work ethic and commitment, using examples from Formula One.
Indy 500
"I would love to sit down and go through the starting grid at the Indy 500."
The Indy 500 is a famous big race in the U.S. The host mentions it to talk about how different drivers got their chances.
The Indy 500 is a major American open-wheel race used here as a hypothetical example for analyzing how drivers get into racing. The host suggests comparing backgrounds of drivers on the starting grid.
Formula One grid
"I've kind of done this informally in the past or the Formula One grid and go, okay, which drivers came from massive amounts of money?"
The Formula One grid is the starting lineup for a Grand Prix. The host uses it as a way to think about who got opportunities and why.
The “Formula One grid” refers to the lineup of cars/drivers for the race start. The host uses it to discuss which drivers may have had major financial backing.
Lance Stroll
"The example in Formula One, it's always lately, it's Lance Stroll. His dad, Lawrence Stroll, is a billionaire, owns a team, and people go, the only reason he's there is because of all that money."
Lance Stroll is a Formula One race driver. People often talk about his family’s wealth, and the host uses him to show that money isn’t the only factor in results.
Lance Stroll is a Formula One driver whose career has often been discussed in the context of his family’s wealth. In this segment, he’s used as an example of how money can help, but doesn’t automatically guarantee being quicker than top drivers.
Lawrence Stroll
"The example in Formula One, it's always lately, it's Lance Stroll. His dad, Lawrence Stroll, is a billionaire, owns a team, and people go, the only reason he's there is because of all that money."
Lawrence Stroll is Lance Stroll’s father. The host mentions him because his wealth and team ownership are part of why people think money plays a big role in racing careers.
Lawrence Stroll is described here as Lance Stroll’s father and a billionaire who owns a Formula One team. The segment uses him to illustrate how financial backing can influence who gets opportunities in racing.
Landon Norris
"You go down the grid and Landon Norris came from a wealthy family who paid a lot of money to get him there, but he's also worked really hard."
Lando Norris is a Formula One driver. The host says he had financial support early on, but also emphasizes that effort and work ethic still mattered.
Lando Norris is a Formula One driver mentioned as coming from a wealthy family that helped fund his path. The host pairs that with the idea that he also worked hard, reinforcing the “money isn’t everything” myth.
Oscar Piastri
"Oscar Piastri didn't come from a ton of money."
Oscar Piastri is a Formula One driver. The host uses him as an example that you don’t necessarily need to be extremely wealthy to make it in racing.
Oscar Piastri is a Formula One driver cited as not coming from “a ton of money.” In the segment, he’s used to show that while funding helps, drivers can still reach the top through performance and effort.
ride engineer
"So it's not good over the curbs, the ride engineer, figure that out."
The “ride engineer” works on how the car feels and behaves over bumps and curbs. The goal is to keep the tires gripping instead of bouncing or losing contact.
A “ride engineer” focuses on ride behavior—how the car responds to bumps, curbs, and surface changes. In racing, that often means tuning suspension compliance and damping so the tires stay in contact and the car doesn’t get unsettled over rough sections.
roll engineers
"It's not handling good in the middle of a high speed corner, the roll engineers needs to figure that out."
“Roll” is how much the car leans to the outside in a corner. The roll engineer helps tune the suspension so the car stays stable and predictable when you turn.
“Roll engineers” refers to engineers who manage body roll—how much the car leans in corners. They typically work with suspension and chassis setup (springs, dampers, anti-roll bars) to keep the car balanced and responsive through turns.
hybrid systems
"And then there's more with the hybrid systems and the electronic braking and all of these kind of things."
Hybrid systems mean the car uses both a gas engine and an electric system. In racing, that adds extra control and complexity because the electric part changes how power and braking work.
“Hybrid systems” in racing refers to powertrain setups that combine an internal-combustion engine with an energy storage and electric motor system. These systems add complexity because they affect how torque is delivered, how the car recovers energy, and how the car behaves under braking and acceleration.
electronic braking
"And then there's more with the hybrid systems and the electronic braking and all of these kind of things."
Electronic braking means the brakes are managed with electronic controls. That lets the car fine-tune braking for grip and stability instead of just applying the brakes the same way every time.
“Electronic braking” refers to brake systems where computers control or assist braking rather than relying purely on mechanical linkage. In modern race cars, that can include brake-by-wire-style control and software strategies that coordinate braking with traction control and stability systems.
engineering manager
"And it's now become the race engineer's job. They are more of an engineering manager nowadays is they have to take all of those inputs from"
They’re saying the race engineer’s role has become more like a manager. They gather advice from different specialists and decide what changes to make to the car.
The host is describing how modern race engineering has shifted toward coordination and decision-making. Instead of one person directly “driving” every fix, the race engineer acts more like an engineering manager—collecting input from specialists and turning it into a concrete car change.
weight transfer
"Right. So smooth is fast because going back to that conversation or the discussion you were going through, Jeff, with the stiff versus softer suspension and stuff, I mean, the less weight transfer you cause as a driver, the more overall grip you've got because you're keeping the platform, the chassis balance better."
Weight transfer is when the car’s weight shifts around as you turn, brake, or accelerate. If the weight shifts too much, the tires lose grip. Keeping it more stable helps the car turn and stay fast.
Weight transfer is how a car shifts its load from one side to the other or from front to rear during braking, acceleration, or cornering. In racing, reducing unwanted weight transfer helps the tires keep more usable grip, because the car stays more balanced and the tires operate closer to their ideal load range.
chassis balance
"Right. So smooth is fast because going back to that conversation or the discussion you were going through, Jeff, with the stiff versus softer suspension and stuff, I mean, the less weight transfer you cause as a driver, the more overall grip you've got because you're keeping the platform, the chassis balance better."
Chassis balance means how well the car’s front and rear are working together when you turn. If the balance is good, the car turns more predictably and you can drive faster with less drama.
Chassis balance is how evenly the car’s handling is distributed between front and rear (and left and right) so it responds predictably to steering, braking, and throttle. Better balance lets the driver keep the car rotating and changing direction without overloading one end, which supports higher cornering grip.
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